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2008-12-12
mesa: more glsl type/function movement
Brian Paul
2008-12-12
mesa: move some glsl compiler functions to different files to be more consistant
Brian Paul
2008-12-12
mesa: move _slang_locate_function() to different file
Brian Paul
2008-12-12
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-12-11
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2008-12-11
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2008-12-11
mesa: simplify some glsl variable declaration code
Brian Paul
2008-12-11
mesa: glsl clean-ups
Brian Paul
2008-12-11
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-12-09
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-11-28
mesa: fix default switch case in append_token(), see bug 18734
Brian Paul
2008-11-27
mesa: remove an assertion (see bug 18734)
Brian Paul
2008-11-26
mesa: add missing type check for function calls
Brian Paul
2008-11-26
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-26
mesa: remove debug code
Brian Paul
2008-11-26
mesa: add some missing switch cases for generating state var strings
Brian Paul
2008-11-24
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-24
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul
2008-11-24
mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()
Brian Paul
2008-11-24
mesa: set flags for varying vars
Brian Paul
2008-11-24
mesa: rename program parameter flags to match other Mesa conventions
Brian Paul
2008-11-24
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul
2008-11-24
mesa: dump/debug varying vars list
Brian Paul
2008-11-24
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Brian Paul
2008-11-24
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-21
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2008-11-21
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-19
mesa: minor comment reformattting
Brian Paul
2008-11-19
mesa: glsl compiler debug code
Brian Paul
2008-11-19
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
mesa: updated comment
Brian Paul
2008-11-13
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
mesa: make writemask_string() non-static
Brian Paul
2008-11-13
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-13
mesa: tweak program register printing for RelAddr case
Brian Paul
2008-11-11
mesa: allow relative indexing into all register files and indirect dst regist...
Brian Paul
2008-11-10
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
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