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Author
2008-09-23
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-09-23
mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-09-23
mesa: glsl: fix error check in get_uniformfv()
Brian Paul
2008-09-23
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-09-23
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-23
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-21
mesa: set point state
Brian Paul
2008-09-21
mesa: fix issues causing warnings on Windows
Brian Paul
2008-09-21
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-09-21
mesa: remove unneeded #include
Brian Paul
2008-09-21
mesa: move fixed function vertex program builder from tnl to core mesa
Keith Whitwell
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-08-25
mesa: glsl: regenerated file
Brian Paul
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-16
mesa: turn off 'x' bit misset on a few .h and .syn files
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-06
disable debug code accidentally enabled by prev commit
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
mesa: disable debug code
Brian Paul
2008-07-29
mesa: regenerated files
Brian Paul
2008-07-29
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
mesa: cast to fix warning
Brian Paul
2008-07-29
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-29
mesa: glsl: silence warning (s/int/GLuint)
Brian Paul
2008-07-29
mesa: remove stray debug code
Brian Paul
2008-07-29
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
mesa: glsl: re-order some constructors
Brian Paul
2008-07-29
mesa: glsl: remove unneeded operators
Brian Paul
2008-07-29
mesa: glsl: added null ptr check
Brian Paul
2008-07-29
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
mesa: glsl: additional error detection
Brian Paul
2008-07-29
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-29
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-29
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
mesa: fix uninitialized var
Brian Paul
2008-07-29
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-29
mesa: remove stray debug assertion
Brian Paul
2008-07-29
mesa: fix glUniform error checking for samplers
Brian
2008-07-29
mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c
Brian Paul
2008-07-29
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-29
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-29
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-29
mesa: fix some issues in _mesa_validate_program()
Brian Paul
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