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st_atom_texture.c
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Author
2009-01-02
gallium: assorted state tracker fixes for > 8 texture samplers
Brian Paul
2008-12-04
gallium: check vertex shaders for samplers/texture usage as we do for fragmen...
Brian
2008-08-14
gallium: use a default texture in update_textures(), update_samplers() when n...
Brian Paul
2008-05-07
gallium: fix some render to texture bugs
Brian Paul
2008-05-02
gallium: Reallocate pipe_texture in st_TexImage if the texture object was used.
Michel Dänzer
2008-05-02
Some changed for non-C99 compilers
Alan Hourihane
2008-04-25
gallium: use simple color pass-through fragment shader if textures don't exist
Brian Paul
2008-04-04
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-03-24
gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...
Brian Paul
2008-03-20
gallium: catch some out of memory conditions in the texture image code.
Brian Paul
2008-03-19
gallium: add face, dirtyLevels params to pipe->texture_update()
Brian Paul
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-02-29
gallium: change st->state.sampler_texture[] to store pipe_texture pointers
Brian Paul
2008-02-29
gallium: fix update_textures() bug in pipe_texture binding logic
Brian Paul
2008-02-20
gallium: new pipe->texture_update() function
Brian
2008-02-20
gallium: state tracker didn't always notify drivers of texobj data changes
Brian
2008-02-06
added comment
Brian
2008-02-06
clean-up
Brian
2007-12-11
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-06
Hide texture layout details from the state tracker.
Michel Dänzer
2007-11-01
silence the finalize_mipmap_tree msg
Brian
2007-08-25
add names to tracked state atoms to improve debug
keithw
2007-08-13
fix some issues with texture/mipmap_tree state tracking
Brian
2007-08-07
debug info
Brian
2007-08-07
plug in texture/sampler state update
Brian
2007-08-07
texture image state handling
Brian