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My Mesa repository
Thomas White
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state_tracker
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st_cb_bitmap.c
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Author
2008-04-22
gallium: fix some bitmap frag shader issues
Brian Paul
2008-04-22
gallium: How about restoring shaders instead of saving them again...
Michel Dänzer
2008-04-21
use cso fs/vs handle functions
Keith Whitwell
2008-04-21
gallium: Use CSO cache for shaders.
Michel Dänzer
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-03
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-03-31
gallium: used inverted bitmap texture to simplify the fragment shader.
Brian
2008-03-31
gallium: use cso_save/restore_sampler_textures() functions
Brian
2008-03-31
gallium: set the bypass_vs flag now
Brian
2008-03-31
gallium: turn on clipping for bitmaps
Brian
2008-03-28
gallium: begin some bounding box code for bitmap cache
Brian
2008-03-28
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...
Brian
2008-03-28
gallium: disable a debug hack
Brian
2008-03-28
gallium: implement a glBitmap cache
Brian
2008-03-27
gallium: Update calls to the simple shader functions
Brian
2008-03-26
gallium: need to call st_validate_state() in Bitmap()
Brian Paul
2008-03-24
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
2008-03-24
gallium: add missing cso_save_samplers() call
Brian Paul
2008-03-21
Refactor PBO validate/map code.
Brian
2008-03-21
gallium: implement PBO operations for glDraw/ReadPixels and glBitmap
Brian Paul
2008-03-20
gallium: glBitmap code now separated from glDraw/CopyPixels code
Brian