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My Mesa repository
Thomas White
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st_context.h
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Author
2008-04-30
gallium: simplify texture format selection
Brian Paul
2008-04-25
gallium: remove unneeded st->bitmap_texcoord_bias
Brian Paul
2008-04-25
gallium: use simple color pass-through fragment shader if textures don't exist
Brian Paul
2008-04-22
gallium: fix some bitmap frag shader issues
Brian Paul
2008-04-16
gallium: implement RGBA pixel maps in the pixel transfer fragment program
Brian Paul
2008-04-09
gallium: more elaborate tracking of front color buffer state
Brian Paul
2008-04-09
gallium: remove unneeded st->haveFramebufferSurfaces field.
Brian Paul
2008-04-03
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-03-31
gallium: turn on clipping for bitmaps
Brian
2008-03-28
gallium: implement a glBitmap cache
Brian
2008-03-27
gallium: Update calls to the simple shader functions
Brian
2008-03-20
gallium: glBitmap code now separe from glDraw/CopyPixels code
Brian
2008-03-20
gallium: create one vertex buffer and re-use, also enable bypass_clipping
Brian
2008-03-20
gallium: use the utility pasthrough shaders
Brian
2008-03-19
gallium: implement CSO save/restore functions for use by meta operations (bli...
Brian
2008-03-18
gallium: plug in and init GL_EXT_framebuffer_blit function/extension
Brian
2008-03-17
gallium: use new gallium utility code for generating mipmaps
Brian
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-02-29
gallium: change st->state.sampler_texture[] to store pipe_texture pointers
Brian Paul
2008-02-20
gallium: state tracker didn't always notify drivers of texobj data changes
Brian
2008-02-12
gallium: move gen-mipmap global/static vars into st_context
Brian
2008-02-06
gallium: add bitmap/drawpixels texcoord bias support
Brian
2008-01-25
gallium: Simplify winsys buffer interface.
Michel Dänzer
2008-01-14
Fix problems with vertex shaders and the private draw module.
Brian
2007-12-19
Fix problem with initial viewport/scissor size.
Brian
2007-12-17
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-11
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-11
gallium: remove redundant clear_color state.
Keith Whitwell
2007-12-11
gallium: Remove feedback interfaces from pipe driver.
Keith Whitwell
2007-12-07
Eliminate struct pipe_region.
Michel Dänzer
2007-12-06
Hide texture layout details from the state tracker.
Michel Dänzer
2007-11-16
Reimplement glRasterPos using the private 'draw' module.
Brian
2007-11-05
move st_invalidate_state() prototype to st_context.h
Brian
2007-11-05
Update xlib driver to use newer state tracker context/framebuffer functions.
Brian
2007-11-05
Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()
Brian
2007-10-30
Implement shader concatenation for glBitmap.
Brian
2007-10-30
Use program serial numbers to avoid re-generating fragment programs for glDra...
Brian
2007-10-30
added pixel_transfer_cache
Brian
2007-10-30
added pixel_transfer_program field
Brian
2007-10-30
comment unused 'cb' field
Brian
2007-10-30
update comments, fix typo
Brian
2007-10-18
Alternate CopyPixels path based on get/put_tile().
Brian
2007-10-03
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-09-25
some clean-up of ST_NEW_ shader flags
Brian
2007-09-25
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
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