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Mesa
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My Mesa repository
Thomas White
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st_program.c
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Author
2007-10-24
Execution engine is a singleton, for now keep it in the pipe.
Zack Rusin
2007-10-24
Initial stab at LLVM integration.
Zack Rusin
2007-10-10
Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...
Brian
2007-10-09
Finish up decls for packed fragment program outputs.
Brian
2007-10-09
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-03
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-01
fix a few vert/frag program items to get i915 driver going again
Brian
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-27
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-25
clean-up #includes
Brian
2007-09-25
disable TGSI_DEBUG
Brian
2007-09-25
translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c)
Brian