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path: root/src/mesa/state_tracker
AgeCommit message (Expand)Author
2007-10-14Added accum function/files.Brian
2007-10-13GL_STENCIL_INDEX supportBrian
2007-10-13GL_STENCIL_INDEX supportBrian
2007-10-13format info for Z16/Z32Brian
2007-10-13glDrawPixels support for GL_DEPTH_COMPONENTBrian
2007-10-13get_tile() of Z surfaces returns floats nowBrian
2007-10-12Use KIL in glBitmap shader to cull the fragments for 0 bits.Brian
2007-10-12added assertion to be sure we don't exceed bitfield sizeBrian
2007-10-12initial use of KIL for glBitmap renderingBrian
2007-10-11rename some vars, updated commentsBrian
2007-10-11remove unused tgsi_attrib_to_mesa_attrib()Brian
2007-10-11update st_feedback_draw_vbo()Brian
2007-10-11streamline st_draw_vbo() a bit more, free user-space buffers at endBrian
2007-10-11clean-up, streamline st_draw_vbo()Brian
2007-10-10Use winsys->user_buffer_create() to wrap user-space vertex arrays and element...Brian
2007-10-10use correct mipmap level in st_render_texture()Brian
2007-10-10fix width/height padding that caused failed assertion upon window resizeBrian
2007-10-10Size of input_to_index array should be VERT_ATTRIB_MAX.Brian
2007-10-10Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...Brian
2007-10-10remove unused varBrian
2007-10-09Finish up decls for packed fragment program outputs.Brian
2007-10-09Pack fragment program outputs to be consistant with vertex programs.Brian
2007-10-03Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...Brian
2007-10-03basic support for reading GL_DEPTH_COMPONENTBrian
2007-10-03Some minor cleanups.Michel Dänzer
2007-10-03Track fragment and vertex shader code generation via pipe shader state objects.Michel Dänzer
2007-10-03Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAMZack Rusin
2007-10-03Explain a little better what we're doing here.Zack Rusin
2007-10-02assert that program length > 1 (some code, plus END)Brian
2007-10-02added MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format(), for GleanBrian
2007-10-01comments/code for min/max_lod - revisit somedayBrian
2007-10-01don't crash in RasterPos if feedback not implemented yetBrian
2007-10-01fix a few vert/frag program items to get i915 driver going againBrian
2007-09-28fix bug causing unnecessary translationsBrian
2007-09-28remove old debug code, fix warningBrian
2007-09-28fix st_use_program()Brian
2007-09-28Instead of linked program pairs, keep a list of vertex programs translated fo...Brian
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
2007-09-28Revert "Use sse only if GALLIUM_SSE is defined"Zack Rusin
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-27set miptree pitch to region pitch after allocating the region in st_miptree_c...Brian
2007-09-27commentsBrian
2007-09-27remove dead codekeithw
2007-09-27Enable codegen based whenever __i386__ is defined.Keith Whitwell
2007-09-27Use Gallium in the renderer stringkeithw
2007-09-26Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ...Brian
2007-09-26fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).Brian