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My Mesa repository
Thomas White
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Author
2007-08-22
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-21
temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...
Brian
2007-08-20
Set viewport state so viewport matches window dims.
Brian
2007-08-20
Update glClear and glDrawPixels code.
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
implement DrawElements, still some rough spots
Brian
2007-08-18
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-18
added tnl state atom
Brian
2007-08-17
tell vbo module to use bufferobjs
Brian
2007-08-17
added call to _mesa_load_state_parameters()
Brian
2007-08-17
added outputs_written field to pipe_shader_state
Brian
2007-08-17
Use simple st->pipe->clear() in more cases for depth/stencil clears.
Brian
2007-08-17
added assertions, disable debug output
Brian
2007-08-16
Move VS code from st_atom_fs.c to st_atom_vs.c.
michal
2007-08-16
Remove many dependencies on mesa headers.
Brian
2007-08-16
misc changes to support vertex shaders (disabled by default)
Brian
2007-08-16
make pass-through vertex shader
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-15
translate GL texture targets to PIPE_TEXTURE_x values
Brian
2007-08-15
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases...
Brian
2007-08-15
sketch out vbo drawing function
Brian
2007-08-14
added glCopyPixels stub
Brian
2007-08-13
set renderbuffer Width/Height = texture size
Brian
2007-08-13
Added st_fb_orientation() function to determine the up/down orientation of th...
Brian
2007-08-13
fix up some render-to-texture code ... almost there
Brian
2007-08-13
added an assertion
Brian
2007-08-13
fix some issues with texture/mipmap_tree state tracking
Brian
2007-08-13
check for ctx==NULL in st_renderbuffer_delete()
Brian
2007-08-13
flush pipe before reading image
Brian
2007-08-11
added Bitmap() stub, call st_validate_state() in DrawPixels
Brian
2007-08-11
added st_cb_queryobj.c
Brian
2007-08-11
Begin/EndQuery functions
Brian
2007-08-10
Move string functions to state_tracker, add queries to pipe, winsys.
Keith Whitwell
2007-08-10
Y invert, clean-up
Brian
2007-08-10
invert Y for scissor
Brian
2007-08-10
added pipe->max_texture_size() query, use it in st_drawpixels()
Brian
2007-08-10
Lift common winsys functions into pipe's new p_winsys.
Keith Whitwell
2007-08-10
fix image orientation
Brian
2007-08-10
readpixels handles any format/type/packing/transfer ops now
Brian
2007-08-10
setup sampler state, computed wincoords with pixel zoom factors
Brian
2007-08-10
don't hardcode cpp
Brian
2007-08-10
added st_sizeof_format()
Brian
2007-08-10
basic texture-based glDrawPixels path works
Brian
2007-08-10
use st_mesa_format_to_pipe_format()
Brian
2007-08-10
added st_mesa_format_to_pipe_format()
Brian
2007-08-10
minor clean-ups
Brian
2007-08-10
Handle glFlush/glFinish through the state tracker.
Keith Whitwell
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