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Thomas White
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Author
2007-10-02
assert that program length > 1 (some code, plus END)
Brian
2007-10-02
added MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format(), for Glean
Brian
2007-10-01
comments/code for min/max_lod - revisit someday
Brian
2007-10-01
don't crash in RasterPos if feedback not implemented yet
Brian
2007-10-01
fix a few vert/frag program items to get i915 driver going again
Brian
2007-09-28
fix bug causing unnecessary translations
Brian
2007-09-28
remove old debug code, fix warning
Brian
2007-09-28
fix st_use_program()
Brian
2007-09-28
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-27
set miptree pitch to region pitch after allocating the region in st_miptree_c...
Brian
2007-09-27
comments
Brian
2007-09-27
remove dead code
keithw
2007-09-27
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
Use Gallium in the renderer string
keithw
2007-09-26
Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ...
Brian
2007-09-26
fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).
Brian
2007-09-26
More work on glCopyTexSubImage.
Brian
2007-09-26
checkpoint: glCopyTexImage work
Brian
2007-09-26
check for _NEW_PROGRAM mesa state (fixes arbfplight)
Brian
2007-09-26
better debugging
Brian
2007-09-25
comments, null ptr checks, etc.
Brian
2007-09-25
don't apply pixelzoom to bitmaps
Brian
2007-09-25
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-25
Simple implementation of glBitmap rendering.
Brian
2007-09-25
re-org/prep for glBitmap
Brian
2007-09-25
clean-up #includes
Brian
2007-09-25
better debug output
Brian
2007-09-25
Disable vertex shader fog, compute fog in fragment shader.
Brian
2007-09-25
some clean-up of ST_NEW_ shader flags
Brian
2007-09-25
disable TGSI_DEBUG
Brian
2007-09-25
replaced by st_atom_shader.c
Brian
2007-09-25
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-25
translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c)
Brian
2007-09-25
vertex/fragment shader state and linking
Brian
2007-09-25
turn off shader debug
keithw
2007-09-24
Enable SSE2 for FS.
michal
2007-09-24
In here we actually do want to assign it. Fix compilation.
Zack Rusin
2007-09-21
Fix up some point size breakage. Start on fogcoord too.
Brian
2007-09-21
reenable some clear code that was temporarily disabled
Brian
2007-09-21
comments
Brian
2007-09-21
use VERT_ATTRIB_MAX for loop limit
Brian
2007-09-21
Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC.
Brian
2007-09-21
rename index var from i to attr, use FRAG_ATTRIB_MAX instead of 16
Brian
2007-09-21
pass vs output semantics to tgsi_mesa_compile_vp_program() to generate output...
Brian
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