Age | Commit message (Expand) | Author |
2006-01-26 | New comments, clean-up of fields related to point/line/triangle validation. | Brian Paul |
2005-11-12 | Added OSMesaColorClamp(), bug 4917 | Brian Paul |
2005-11-08 | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-16 | change some comments | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-16 | more GLuint->GLbitfield changes | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-05 | remove obsolete CurrentBufferBit | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie |
2004-10-13 | Fix minor fog / fragment program state bug. | Brian Paul |
2004-09-10 | More updates for Doxygen. | Brian Paul |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul |
2004-02-17 | added SPAN_W | Brian Paul |
2003-10-22 | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett |
2003-09-18 | s/_backface_sign/_BackfaceSign/ | Brian Paul |
2003-09-17 | move a comment | Brian Paul |
2003-05-01 | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul |
2003-02-28 | minor typo | Brian Paul |
2003-02-23 | Move span stuff from swrast.h to s_context.h (it's private). | Brian Paul |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul |
2002-10-29 | updated email addresses | Brian Paul |
2002-10-11 | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul |
2002-10-04 | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul |
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul |
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul |
2002-02-02 | Converted line drawing over to new span code, pb no longer used. | Brian Paul |
2002-02-02 | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul |
2002-01-10 | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul |
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul |
2001-08-14 | Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now. | Brian Paul |
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul |
2001-05-17 | Fix order of decomposition of quad. | Keith Whitwell |
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-07 | _MinMagThresh[] should be GLfloat | Brian Paul |
2001-02-16 | Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when | Keith Whitwell |
2000-11-22 | Committing in . | Jouk Jansen |
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul |
2000-11-13 | Cleanup of derived state calculation prior to seperating software T&L | Keith Whitwell |
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell |