Age | Commit message (Expand) | Author |
2009-04-21 | swrast: simplify state update logic for fragment shader const buffers | Brian Paul |
2009-04-20 | swrast: fix pointer arithmetic error in get_texel_array() | Brian Paul |
2009-04-09 | swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code | Brian Paul |
2009-04-07 | swrast: fix point rendering function selection | Brian Paul |
2009-04-07 | swrast: restore !shader check around add_specular() | Brian Paul |
2009-04-06 | swrast: more texcombine clean-ups | Brian Paul |
2009-04-06 | swrast: asst. clean-ups in texcombine code | Brian Paul |
2009-04-06 | swrast: fix secondary color add for glBitmap | Brian Paul |
2009-04-06 | swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode | Brian Paul |
2009-04-06 | swrast: fix texture border color interpretation | Brian Paul |
2009-04-03 | mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float() | Brian Paul |
2009-04-01 | swrast: remove unused integer lerp functions | Brian Paul |
2009-04-01 | swrast: remove old texture_apply() code; always use texture combine code | Brian Paul |
2009-04-01 | swrast: fix bad optimization check | Brian Paul |
2009-04-01 | swrast: remove unused parameter | Brian Paul |
2009-04-01 | swrast: minor improvements, clean-ups in texcombine code | Brian Paul |
2009-04-01 | swrast: use float4_array typedef to simplify the code a bit | Brian Paul |
2009-04-01 | mesa: texture combine clean-ups | Brian Paul |
2009-04-01 | swrast: refactor depth/shadow sampling code | Brian Paul |
2009-04-01 | swrast: general clean-up of texture combine code | Brian Paul |
2009-04-01 | swrast: do texture sampling/combining in floating point | Brian Paul |
2009-04-01 | swrast: fix glDrawBuffer(GL_FRONT_AND_BACK) | Brian Paul |
2009-03-28 | mesa: add new signed rgba texture format | Roland Scheidegger |
2009-03-17 | swrast: use better _swrast_compute_lambda() function | Brian Paul |
2009-03-12 | mesa: add support for ATI_envmap_bumpmap | Roland Scheidegger |
2009-03-11 | mesa: remove some last remnants of GL_MESA_program_debug | Brian Paul |
2009-03-11 | mesa: remove gl_texture_object::_Function field and associated code | Brian Paul |
2009-03-07 | swrast: remove old comment | Brian Paul |
2009-03-07 | swrast: rename s_buffers.c -> s_clear.c | Brian Paul |
2009-03-07 | mesa: remove GL_MESA_program_debug extension | Brian Paul |
2009-03-02 | mesa: use Stencil._Enabled field instead of Stencil.Enabled | Brian Paul |
2009-03-02 | swrast: use _EnabledCoordUnits for fixed-function texturing | Brian Paul |
2009-03-02 | mesa: remove unused AUX buffers | Brian Paul |
2009-02-28 | mesa: rename, reorder FRAG_RESULT_x tokens | Brian Paul |
2009-02-28 | mesa: move GLfixed type and related macros to swrast module | Brian Paul |
2009-02-28 | mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline function | Brian Paul |
2009-02-21 | mesa: use an array for current texture objects | Brian Paul |
2009-02-18 | swrast: Set vp_override flag during DrawPixels | Nicolai Haehnle |
2009-02-10 | Merge commit 'origin/gallium-master-merge' | Brian Paul |
2009-02-09 | swrast: use ASSIGN_4V() macro | Brian Paul |
2009-02-09 | swrast: fix typo: s/drapix/drawpix/ | Brian Paul |
2009-02-09 | mesa: merge gallium-0.2 into gallium-master-merge | Brian Paul |
2009-02-06 | swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0) | Brian Paul |
2009-02-04 | swrast: add minor comments | Brian Paul |
2009-02-02 | mesa: move code after decls. Fixes Window build failure. | Brian Paul |
2009-01-30 | swrast: replace RENDER_START/FINISH macros with inline functions | Brian Paul |
2009-01-30 | swrast: replace macro with inline function | Brian Paul |
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul |
2009-01-28 | mesa: implement texture swizzling in swrast | Brian Paul |
2009-01-28 | mesa: if texObj is NULL in fetch_texel_*(), return black. | Brian Paul |