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Thomas White
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ss_context.h
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Author
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2007-05-23
Fix problem w/ two-sided lighting and fragment programs (depth-peel regression)
Brian
2006-04-11
More GLSL code:
Michal Krol
2004-01-05
Beef up t_vertex.c:
Keith Whitwell
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2002-10-29
updated email addresses
Brian Paul
2002-10-04
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-09-17
pull-in changes from DRI/Mesa-4.0.4
Brian Paul
2001-07-17
Lighting now emits colors as CHAN_TYPE, as it used to. This will require
Keith Whitwell
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-01-29
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
Keith Whitwell
2001-01-16
Fix several conformance problems. Hack solution to line stipple problem.
Keith Whitwell
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-22
Committing in .
Jouk Jansen
2000-11-05
A new module to provide RasterSetup and advanced triangle/line/point
Keith Whitwell