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My Mesa repository
Thomas White
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Author
2007-03-28
Get rid of BRK0, BRK1, CONT0, CONT1 instructions.
Brian
2007-03-27
fix a fragment fog regression
Brian
2007-03-27
init machine->StackDepth=0
Brian
2007-03-27
more parenthesis
Brian
2007-03-27
recommit e731d8aafa98bbf9d30f83e65f28b7718be55834.
Roland Scheidegger
2007-03-27
add parenthesis around a bit-wise AND term in _tnl_InvalidateState()
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-26
merge of glsl-compiler-1 branch
Brian
2007-03-24
When computing render_inputs_bitset, omit primary color if we have a fragment...
Brian
2007-03-23
Add the ability to generate programs that doesn't use condition codes.
Brian
2007-03-22
use _mesa_alloc_instructions()
Brian
2007-03-21
merge from master
Brian
2007-03-19
Properly compute render_inputs_bitset when using a vertex program/shader.
Brian
2007-03-13
sync up t_vp_build.c brw_vs_tnl.c a bit
Roland Scheidegger
2007-03-11
fix for bug#10196
Xiang, Haihao
2007-02-25
remove 'maxInst' parameter from _mesa_execute_program()
Brian
2007-02-25
remove unused 'element' parameter from _mesa_execute_program()
Brian
2007-02-25
s/attribs/results/
Brian
2007-02-25
remove unused VaryingPtr
Brian
2007-02-25
Optimize the loop for copying output results.
Brian
2007-02-25
only copy used outputs
Brian
2007-02-24
Use prog_execute.c to run vertex programs until t_vb_arbprogram.c is updated to
Brian
2007-02-23
expose _mesa_load_tracked_matrices()
Brian
2007-02-23
s/GLint/gl_state_index/, length is now 5 not 6
Brian
2007-02-22
use new _mesa_execute_program() function
Brian
2007-02-22
FORCE_PROG_EXECUTE_C cpp flag, misc changes
Brian
2007-02-22
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-21
more minor changes to STATE_ indexing
Brian
2007-02-21
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-17
Lots of changes to prog_print.c code.
Brian
2007-02-14
fix stupid bug in the optimized per-vertex fog generation code
Roland Scheidegger
2007-02-09
optimize generated vertex programs a bit
Roland Scheidegger
2007-02-05
Initial implementation of high-level flow-control instructions.
Brian
2007-02-05
fix issues when using mixed-mode pos-invariant vp and ff tnl (bug #9856)
Roland Scheidegger
2007-02-05
Initial support of loop and subroutine instructions.
Brian
2007-02-02
Merge branch 'vbo-0.2'
Keith Whitwell
2007-01-30
Use new rebase helper. Remove other rebase code.
Keith Whitwell
2007-01-28
noise functions
Brian
2007-01-24
remove some parenthesis
Brian
2007-01-24
use FRAG_BIT_TEX()
Brian
2007-01-23
fixes for C++ warnings/errors
Brian
2007-01-20
Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.
Brian
2007-01-17
Added OPCODE_INT to convert 4 floats to 4 ints.
Brian
2007-01-16
Merge vbo_0_1_branch
Keith Whitwell
2007-01-16
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...
Keith Whitwell
2007-01-15
Remove debug, reenable inplace splitting.
keithw
2007-01-15
Split too-large draw commands.
Keith Whitwell
2007-01-10
Update _save_VertexAttrib() functions for non-aliasing behaviour.
Brian
2007-01-09
add code for generic attributes 16..31
Brian
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