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My Mesa repository
Thomas White
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Author
2008-07-24
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-03-19
set outputs_safe to 0 as it's possible for the code generation
Alan Hourihane
2008-03-19
remove redundant init
Alan Hourihane
2008-02-25
Remove files of unsupported build systems.
José Fonseca
2007-12-07
New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...
Brian
2007-10-31
remove dead program cache code
Brian
2007-10-31
Use ffvertex_prog.c code instead of t_vp_build.c code.
Brian
2007-10-29
refactoring to begin removing dependency on tnl context
Brian
2007-10-29
simplify getting of current frag prog
Brian
2007-10-29
Refactor _tnl_UpdateFixedFunctionProgram().
Brian
2007-10-29
Rename 'mms-config.' to 'mms.config'.
Michal Krol
2007-10-23
properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-17
When in GL_FEEDBACK mode, make sure we emit color and texcoord registers.
Brian
2007-10-15
fix incorrect register in get_eye_normal() for rescale_normals case
Brian
2007-10-15
Fix useabs logic in build_fog().
Brian
2007-10-15
remove feedback hack
Brian
2007-10-15
Undo prev changes.
Brian
2007-10-09
Use linked fragment shader inputs (if present) to determine which outputs are...
Brian
2007-09-10
move FLUSH_CURRENT
Brian
2007-09-06
Move guts of glRasterPos down into T&L module.
Brian
2007-09-06
Move guts of glRasterPos into tnl module, called via new ctx->Driver.RasterPo...
Brian
2007-08-30
Sketch out per-vertex point size.
Brian
2007-08-25
checkpoint in constant tracking rework
Keith Whitwell
2007-08-17
added null VB->AttribPtr[i] check
Brian
2007-07-21
Remove ctx->Point._Size and ctx->Line._Width.
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-06-28
remove obsolete t_save_api.c
Brian
2007-05-23
Fix point attentuation problem (bug 11042)
Brian
2007-05-22
fog: fix potential issues with generated vp using fog
Roland Scheidegger
2007-05-22
fog: fix issues with negative fog coords (may fix #10529)
Roland Scheidegger
2007-05-02
changes to get DDX/DDY working again
Brian
2007-05-02
Document a deficiency in the _swrast_Translate() function with regard to poin...
Brian
2007-04-17
Enable texture sampling for vertex programs/shaders.
Brian
2007-04-17
In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.
Brian
2007-04-17
cleanups for t_vb_program.c
Roland Scheidegger
2007-04-16
removed unused t_vb_arbprogram stage
Brian
2007-04-16
unhook t_vb_arbprogram.c code - it's going away
Brian
2007-04-16
Use generic program limits instead of NV-specific ones to init program consta...
Brian
2007-04-02
Fix in t_vp_build: Missed necessary updates sometimes
Nicolai Haehnle
2007-03-28
Get rid of BRK0, BRK1, CONT0, CONT1 instructions.
Brian
2007-03-27
fix a fragment fog regression
Brian
2007-03-27
init machine->StackDepth=0
Brian
2007-03-27
more parenthesis
Brian
2007-03-27
recommit e731d8aafa98bbf9d30f83e65f28b7718be55834.
Roland Scheidegger
2007-03-27
add parenthesis around a bit-wise AND term in _tnl_InvalidateState()
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-26
merge of glsl-compiler-1 branch
Brian
2007-03-24
When computing render_inputs_bitset, omit primary color if we have a fragment...
Brian
2007-03-23
Add the ability to generate programs that doesn't use condition codes.
Brian
2007-03-22
use _mesa_alloc_instructions()
Brian
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