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My Mesa repository
Thomas White
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vbo_exec_api.c
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2008-07-07
mesa: added GLAPIENTRY keywords
Jonathan White
2008-07-03
mesa: added _vbo_VertexAttrib4f()
Brian Paul
2008-06-20
mesa: added _vbo_Materialfv()
Brian Paul
2008-06-20
mesa: _vbo_Color4f, _vbo_Normal3f, _vbo_MultiTexCoord4f functions
Brian Paul
2008-06-18
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
Brian Paul
2008-06-10
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Brian Paul
2008-04-11
mesa: Fix glBegin-time test for invalid programs/shaders.
Brian Paul
2008-03-14
mesa: revert fast-track glColor and similar calls when not immediate mode ren...
Brian
2008-03-10
mesa: fast-track glColor and similar calls when not immediate mode rendering
Keith Whitwell
2007-08-20
fix VBO clean-up in vbo_exec_vtx_destroy()
Brian
2007-08-17
added vbo_use_buffer_objects() to specify that immediate mode data should be ...
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-06-28
a variety of fixes for MingW
zhang
2007-04-06
for evaluators, loop to VBO_ATTRIB_TEX7, not VBO_ATTRIB_INDEX. See bug 10543
Brian
2007-02-22
XXX comments about shaders
Brian
2006-10-30
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-29
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell