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vbo_exec_draw.c
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2009-08-28
vbo: Fix array pointer calculation for MapBufferRange-mapped vertex data.
Eric Anholt
2009-08-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-24
vbo: fix divide by zero exception
Brian Paul
2009-08-24
vbo: fix divide by zero exception
Brian Paul
2009-08-12
vbo: use _mesa_is_bufferobj()
Brian Paul
2009-08-12
vbo: Avoid extra validation of DrawElements.
Eric Anholt
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-02
vbo: If MapBufferRange fails, try MapBuffer instead.
Corbin Simpson
2009-06-30
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-30
mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.
José Fonseca
2009-06-30
mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-05-22
vbo: asst. reformatting, clean-ups
Brian Paul
2009-05-22
vbo: fix crash in vbo_exec_bind_arrays()
Brian Paul
2009-03-07
mesa: s/int/GLsizeiptr/ to silence warning with 64-bit build
Brian Paul
2009-03-04
mesa: Follow ARB_map_buffer_range more stricly.
José Fonseca
2009-03-04
Merge commit 'origin/master' into gallium-map-range
José Fonseca
2009-03-04
vbo: second attempt - avoid getting buffer_ptr and buffer_map out of sync
Keith Whitwell
2009-03-04
Revert "vbo: avoid getting buffer_ptr and buffer_map out of sync"
Keith Whitwell
2009-03-04
vbo: avoid getting buffer_ptr and buffer_map out of sync
Keith Whitwell
2009-03-04
mesa: Implement and use FlushMappedBufferRange.
José Fonseca
2009-03-03
mesa: Massage the interface to more closely resemble ARB_map_buffer_range
José Fonseca
2009-03-03
Merge commit 'origin/gallium-0.1'
Keith Whitwell
2009-03-03
vbo: use MapBufferRange where available
Keith Whitwell
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-02
mesa: fix GLSL issue preventing use of all 16 generic vertex attributes
Brian Paul
2009-01-23
mesa: set the new array->Format field in VBO code
Brian Paul
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
2008-09-25
mesa: fix some VBO buffer object issues
Brian Paul
2008-09-23
vbo: unmap and remap immediate vbo before/after each draw.
Keith Whitwell
2008-09-23
added vbo_use_buffer_objects() to specify that immediate mode data should be ...
Brian
2008-09-23
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-06-18
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
Brian Paul
2008-05-16
fix an attr/src mix-up when setting-up/binding vertex arrays
Brian Paul
2008-05-16
fix an attr/src mix-up when setting-up/binding vertex arrays
Brian Paul
2007-12-18
vbo: unmap and remap immediate vbo before/after each draw.
Keith Whitwell
2007-08-17
added vbo_use_buffer_objects() to specify that immediate mode data should be ...
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-02-26
Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)
Aapo Tahkola
2007-01-25
re-fix bug 9062 in vbo code
Roland Scheidegger
2006-10-30
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-30
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-29
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell