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AgeCommit message (Expand)Author
2006-09-13always use argb8888 instead of rgba8888, this is far more likely to hit a fas...Roland Scheidegger
2006-09-13detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888Roland Scheidegger
2006-09-13Always mark tex state atom as dirty when the texture image is dirty, this ens...Roland Scheidegger
2006-09-13updated commentBrian Paul
2006-09-13don't use derived value _ColorLogicOpEnabled as it's not current by the time ...Roland Scheidegger
2006-09-13added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)Brian Paul
2006-09-13just comments and const qualifiersBrian Paul
2006-09-13fix broken do_EXP()Brian Paul
2006-09-13fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting i...Roland Scheidegger
2006-09-13make sure we upload the new vertex program if the program string changes.Roland Scheidegger
2006-09-13make triangle smoothing a sw fallback (Martign van Oosterhout)Brian Paul
2006-09-12Fix compilation warning.Jerome Glisse
2006-09-12Removing some of r200 dependency, cleaning up code a bit,Jerome Glisse
2006-09-12quieten debugKeith Whitwell
2006-09-12Potential fix for doom3 lockups. Seems that there is a conflictKeith Whitwell
2006-09-12Disassemble active program when DEBUG_VS is set.Keith Whitwell
2006-09-12Add code to tweak aubfile state and primitives on replay.Keith Whitwell
2006-09-12Encode a unique id in the aub header date fields.Keith Whitwell
2006-09-11undo some accidental changes in _mesa_is_legal_format_and_type()Brian Paul
2006-09-11init accum buffer fields in _mesa_update_framebuffer_visual()Brian Paul
2006-09-10remove code to deal with non-normalized texture coordinates for tex rect targ...Roland Scheidegger
2006-09-10Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problemsBrian Paul
2006-09-10don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channelBrian Paul
2006-09-10cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...Roland Scheidegger
2006-09-08Basic facility for playing back captured aubfiles. Requires a smallKeith Whitwell
2006-09-08cause a vtxfmt fallback directly when hitting NewList for radeon and r200 dri...Roland Scheidegger
2006-09-07Consistent return values from the bm* functions.Keith Whitwell
2006-09-07Cope with memory pool fragmentation by allowing a second attempt atKeith Whitwell
2006-09-07Add some asserts, fix some not-quite-bugs.Keith Whitwell
2006-09-07Fix glitch with pool alignments.Keith Whitwell
2006-09-07Use lower alignments where possible. Also pad out allocated blocks toKeith Whitwell
2006-09-07Make sure bmBufferOffset is called for all active buffers every timeKeith Whitwell
2006-09-07make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're alre...Roland Scheidegger
2006-09-07only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex pr...Roland Scheidegger
2006-09-07Fix a leak of the screen's option cache on cleanup (copied from radeon).Eric Anholt
2006-09-06Simplify the immediate and displaylist code. Treat VertexAttrib*ARBKeith Whitwell
2006-09-06remove stray tabBrian Paul
2006-09-06for VERTEX_ATTRIB_WEIGHT, use break, not returnBrian Paul
2006-09-05Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced inBrian Paul
2006-09-05fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/Brian Paul
2006-09-05Consolidate common case of _mesa_set_program_error() followed by _mesa_error()Brian Paul
2006-09-05Dynamically allocate instruction store for tnl programs according toKeith Whitwell
2006-09-04Fixes for calculating point attenuationKeith Whitwell
2006-09-04Don't export NV_vertex_program as it's not supported, it confusesKeith Whitwell
2006-09-04Managed to make a commit that can't build... Sorry again...Rune Petersen
2006-09-04get rid of GL_BOOLEAN definition (bug 8113)Brian Paul
2006-09-04fog state atom contains (only) fog params necessary for tcl. Must not be emit...Roland Scheidegger
2006-09-03add missing change to skip low impact RAST fallback...Rune Petersen
2006-09-01fix the presumably broken check for the allow_large_textures and vblank_mode ...Roland Scheidegger
2006-09-01make sure vertex programs are only enabled on the hw when they are really ena...Roland Scheidegger