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2006-04-04
Fix texcoord interpolation for fragment shaders.
Michal Krol
2006-04-04
More GLSL code:
Michal Krol
2006-04-04
Bit set.
Michal Krol
2006-04-04
Return GLSL version string (1.10).
Michal Krol
2006-04-04
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2006-04-03
Bug #5754: Allocate texture memory correctly. (Richard Drummond)
Adam Jackson
2006-04-03
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GD...
Karl Schultz
2006-04-03
add miniglx sources to i915
Dave Airlie
2006-04-03
if DDX is -1 don't do DDX check
Dave Airlie
2006-04-03
use Width
Dave Airlie
2006-04-03
add pitch support and use new Width
Dave Airlie
2006-04-03
Coverity #459: Silly off-by-one error.
Adam Jackson
2006-04-02
Coverity #476: Avoid walking off the end of ->vtx.attrsz, it's declared to
Adam Jackson
2006-04-02
Coverity #567: Fix a memory leak on a failure path.
Adam Jackson
2006-04-02
Coverity #650: Fix a memory leak when near OOM.
Adam Jackson
2006-04-01
Initialize renderbuffer size.
Daniel Borca
2006-04-01
These messages really should be printed all the time, users want to
Dave Airlie
2006-04-01
Don't index box by the box's index within numClipRects; just dereference it.
Eric Anholt
2006-04-01
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
Eric Anholt
2006-03-31
DMesa now uses OSMesa as a back-end.
Daniel Borca
2006-03-31
Enough testing already
Aapo Tahkola
2006-03-31
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
Brian Paul
2006-03-31
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
Brian Paul
2006-03-31
free rs300 and ban r350(according to r300.sf.net)
Aapo Tahkola
2006-03-31
make u_list adjustable
Aapo Tahkola
2006-03-31
warn about broken dxt 3/5
Aapo Tahkola
2006-03-31
Dont rely on writebacks
Aapo Tahkola
2006-03-31
disable r300 chips. R300_FORCE_R300 to force
Aapo Tahkola
2006-03-31
More meaningful warning.
Aapo Tahkola
2006-03-30
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
Eric Anholt
2006-03-30
Clean up data structures, finishing off some of the cleanup work suggested by...
Karl Schultz
2006-03-30
Revert my change from 1.37 as being bogus (see ensuing list discussion for
Adam Jackson
2006-03-30
Fix logic error in viewport function so that we still resize the buffers if t...
Karl Schultz
2006-03-30
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
Brian Paul
2006-03-30
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
Brian Paul
2006-03-30
comments regarding assertions
Brian Paul
2006-03-30
Use [][3] for write_rgb_span_16
Karl Schultz
2006-03-30
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bu...
Karl Schultz
2006-03-30
Fix up some incorrect pointers and clear screen
Dave Airlie
2006-03-30
add initial miniglx files for i915, not integrated yet
Dave Airlie
2006-03-29
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe...
Brian Paul
2006-03-29
Fixes to silence warnings in code generated by glapi scripts.
Kristian Høgsberg
2006-03-29
minor clean-up
Brian Paul
2006-03-29
FP textures and fixes (Ewald Snel)
Brian Paul
2006-03-29
fix components initialization in two places (Ewald Snel)
Brian Paul
2006-03-29
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
Brian Paul
2006-03-29
Committing in .
Jouk Jansen
2006-03-29
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-29
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul
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