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Author
2004-04-14
documentation updates
Daniel Borca
2004-04-14
get agpmode from config file
Dave Airlie
2004-04-14
Add shader sources for solo build
Dave Airlie
2004-04-13
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
Brian Paul
2004-04-13
Build a single string containing the generated 'C' code.
Keith Whitwell
2004-04-13
fix the usage of GLX_MESA_allocate_memory
Alan Hourihane
2004-04-13
updated Glide driver documentation
Daniel Borca
2004-04-13
make this exactly like XFree86 .. allows 4x to work
Dave Airlie
2004-04-13
Add DRM_SOURCE_PATH to make system.
Jon Smirl
2004-04-12
Missed one with the last commit.
Ian Romanick
2004-04-12
Conditionally compile code for x86 specific TNL codegen. This fixes problem
Ian Romanick
2004-04-11
build fix for VMS
Alan Hourihane
2004-04-10
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-09
fix max buffer size test (Kyle Bateman, bug 912828)
Brian Paul
2004-04-09
added SPECULAR flag for sprite point functions
Brian Paul
2004-04-08
make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA
Alan Hourihane
2004-04-08
minor fix
Brian Paul
2004-04-08
lots of Makefile updates for new build system
Brian Paul
2004-04-08
move pSAREAPriv declaration to be C-compliant
Brian Paul
2004-04-08
build fixes
Alan Hourihane
2004-04-08
remove non-portable whitespace
Alan Hourihane
2004-04-07
use new MKDEP, MKDEP_OPTIONS variables
Brian Paul
2004-04-07
use # comments instead of //, etc (ajax@nwnk.net)
Brian Paul
2004-04-07
removed wfx makefiles
Daniel Borca
2004-04-07
revived linux-glide build process
Daniel Borca
2004-04-05
Committing in .
Jouk Jansen
2004-04-05
protected all codegen behind AllowCodegen
Daniel Borca
2004-04-05
Committing in .
Jouk Jansen
2004-04-03
minor tweak
Brian Paul
2004-04-02
added some assertions, just to be safe
Brian Paul
2004-04-02
fix bad array indexing in _save_current_init() that caused context state to g...
Brian Paul
2004-04-02
Implement ARB_f_p KIL correctly.
Brian Paul
2004-04-02
add braces to silence warnings
Brian Paul
2004-04-02
added FLUSH_CURRENT() call in GetMaterial() calls
Brian Paul
2004-04-02
got rid of the notify routine as intermediate step
Daniel Borca
2004-04-02
disabled naughty cheats and protected the choosers behind AllowCodeGen
Daniel Borca
2004-04-02
added codegen'ed choosers
Daniel Borca
2004-04-02
fix error in rgb332 texel fetch function
Brian Paul
2004-04-01
Rename _x86_ symbols to avoid conflict with r200 driver
Keith Whitwell
2004-04-01
Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY
Keith Whitwell
2004-04-01
Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. This
Felix Kuehling
2004-04-01
codegen'ed versions of the 2nd level dispatch
Daniel Borca
2004-03-31
fine-tuning x86 gcc codegen
Daniel Borca
2004-03-31
dynfn --> _tnl_dynfn
Keith Whitwell
2004-03-30
these are now in the shader/ directory too
Brian Paul
2004-03-30
these files now live in the shader directory
Brian Paul
2004-03-30
Why are there two copies of this file?
Keith Whitwell
2004-03-30
Make the output a little more likely to compile...
Keith Whitwell
2004-03-30
Reorder some code so we don't upset program state when there's a parsing error.
Brian Paul
2004-03-30
Insert original fragment program instructions as comments.
Brian Paul
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