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Mesa
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My Mesa repository
Thomas White
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Author
2007-08-22
implement negation for src operands
Brian
2007-08-22
Clear all the dirtyflag words
Keith Whitwell
2007-08-22
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-21
Headers.
michal
2007-08-21
Silence compiler warnings.
michal
2007-08-21
Define __MSC__.
michal
2007-08-21
temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...
Brian
2007-08-21
comments
Brian
2007-08-21
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
fix cut and paste
keithw
2007-08-21
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-21
Add missing #include
Keith Whitwell
2007-08-21
added fpc sources
Brian
2007-08-21
Initial check-in of i915 fragment program translation (from tgsi).
Brian
2007-08-20
Set viewport state so viewport matches window dims.
Brian
2007-08-20
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
include draw_context.h
Brian
2007-08-20
Update glClear and glDrawPixels code.
Brian
2007-08-20
minor clean-ups
Brian
2007-08-20
Use new draw_arrays() code.
Brian
2007-08-20
remove some of the #ifndef MESA stuff
Brian
2007-08-20
Obsolete
Brian
2007-08-20
remove dead code related to vf module
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
implement DrawElements, still some rough spots
Brian
2007-08-20
implement draw_elements()
Brian
2007-08-20
don't map element buffer in _mesa_validate_DrawElements() unless necessary
Brian
2007-08-20
remove debug printf
Brian
2007-08-20
call draw_trim()
Brian
2007-08-20
fix cache overflow bug in get_vertex()
Brian
2007-08-20
fix VBO clean-up in vbo_exec_vtx_destroy()
Brian
2007-08-20
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-08-19
Fix some draw_arrays issues.
Brian
2007-08-18
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-18
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-18
added tnl state atom
Brian
2007-08-18
fix xm_buffer_data
Brian
2007-08-17
replace memcpy() with assignment, better type safety
Brian
2007-08-17
added CLIP_x_SHIFT vals
Brian
2007-08-17
write outputs according to vs.outputs_written
Brian
2007-08-17
added outputs_written field to pipe_shader_state
Brian
2007-08-17
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
added pipe ptr to draw_context
Brian
2007-08-17
compute clipmask
Brian
2007-08-17
define CLIP_LEFT/RIGHT etc
Brian
2007-08-17
shade four vertices at a time
Brian
2007-08-17
added align16() function
Brian
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