Age | Commit message (Expand) | Author |
2009-04-03 | python/regress: Add relative addressing tests. | Michal Krol |
2009-04-03 | util/debug: Initialise local variables. | Michal Krol |
2009-04-03 | tgsi/text: Allow `-|src|` variant of `-(|src|)`. | Michal Krol |
2009-04-03 | mesa: ensure pbo stencil buffers are mapped before use | Alan Hourihane |
2009-04-03 | python/regress: Add vertex shader source modifier tests. | Michal Krol |
2009-04-03 | nv50: fix viewport state update | Christoph Bumiller |
2009-04-02 | mesa: fix TexParameter functions | Roland Scheidegger |
2009-04-02 | mesa: don't call ctx->Driver.ReadPixels() if width or height is zero | Brian Paul |
2009-04-02 | mesa: don't call ctx->Driver.Draw/CopyPixels() if width or height is zero | Brian Paul |
2009-04-02 | glsl: fix segfault in linker when vertex or fragment shader was missing | Brian Paul |
2009-04-02 | python/regress: Do not generate HTML summary for vertex shader test. | Michal Krol |
2009-04-02 | glx: MakeCurrent fixes. | Thomas Hellstrom |
2009-04-02 | dri glx: Fix dri_util::driBindContext | Thomas Hellstrom |
2009-04-02 | dri glx: Propagate driver MakeCurrent errors. | Thomas Hellstrom |
2009-04-02 | python/regress: Do not create zbuf for vertex shader test. | Michal Krol |
2009-04-02 | python/regress: Add more vertex shader test cases. | Michal Krol |
2009-04-01 | swrast: remove unused integer lerp functions | Brian Paul |
2009-04-01 | mesa: get rid of gl_texture_object::_BorderChan | Brian Paul |
2009-04-01 | dri: use BorderColor instead of _BorderChan | Brian Paul |
2009-04-01 | swrast: remove old texture_apply() code; always use texture combine code | Brian Paul |
2009-04-01 | swrast: fix bad optimization check | Brian Paul |
2009-04-01 | swrast: remove unused parameter | Brian Paul |
2009-04-01 | swrast: minor improvements, clean-ups in texcombine code | Brian Paul |
2009-04-01 | mesa: simplify ycbcr->rgb conversion code | Brian Paul |
2009-04-01 | mesa: convert more texture fetch functions to return GLfloat | Brian Paul |
2009-04-01 | mesa: switch texel fetch functions from GLchan to GLfloat | Brian Paul |
2009-04-01 | swrast: use float4_array typedef to simplify the code a bit | Brian Paul |
2009-04-01 | mesa: texture combine clean-ups | Brian Paul |
2009-04-01 | swrast: refactor depth/shadow sampling code | Brian Paul |
2009-04-01 | swrast: general clean-up of texture combine code | Brian Paul |
2009-04-01 | swrast: do texture sampling/combining in floating point | Brian Paul |
2009-04-01 | glsl: implement compiling/linking of separate compilation units | Brian Paul |
2009-04-01 | mesa: use correct tex unit lod bias for TXB instruction | Brian Paul |
2009-04-01 | swrast: fix glDrawBuffer(GL_FRONT_AND_BACK) | Brian Paul |
2009-04-01 | mesa: fix a recursive display list problem | Brian Paul |
2009-04-01 | r300-gallium: Translate vertex shader magic numbers. | Corbin Simpson |
2009-04-01 | r300-gallium: Fix compiler warnings. | Corbin Simpson |
2009-04-01 | r300-gallium: Add vertex shader for surface_copy. | Corbin Simpson |
2009-04-01 | util: Fix x86_64 build. | José Fonseca |
2009-04-01 | util: Lookup symbol names from addresses. | José Fonseca |
2009-04-01 | tgsi: Fix structure members initialisation. | Michal Krol |
2009-04-01 | python/regress: Add vertex shader LRP test. | Michal Krol |
2009-04-01 | python/regress: Add vertex shader FRC test. | Michal Krol |
2009-04-01 | glsl: fix texgen state variable tokens in emit_statevars() | Brian Paul |
2009-04-01 | mesa: minor tweaks in append_token() for printing state var strings | Brian Paul |
2009-04-01 | tgsi: Lookup alternate instruction mnemonics when parsing tgsi text. | Michal Krol |
2009-04-01 | tgsi: Provide alternate instruction mnemonics in tgsi info. | Michal Krol |
2009-04-01 | tgsi/doc: Fix typo. | Michal Krol |
2009-04-01 | python/regress: Add vertex shader EX2 test. | Michal Krol |
2009-04-01 | python/regress: Add vertex shader DST test. | Michal Krol |