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2009-02-23
Merge commit 'origin/gallium-0.1'
José Fonseca
2009-02-23
mesa: fix _glxapi_get_proc_address() for mangled names
Tom Fogal
2009-02-23
gallium: Install winsys/drm to DESTDIR rather than /
Joel Bosveld
2009-02-23
mesa: fixes for building on Haiku
Tomas Wilhelmsson
2009-02-23
r300-gallium: Fix pasto and debug messages.
Corbin Simpson
2009-02-23
r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.
Corbin Simpson
2009-02-23
gallium: Define PIPE_PRIM_MAX.
José Fonseca
2009-02-23
r300-gallium: Fix a handful of compile warnings.
Corbin Simpson
2009-02-23
r300-gallium: Decode passthrough shader for r300.
Corbin Simpson
2009-02-23
r300-gallium: Finish VAP/VF setup.
Corbin Simpson
2009-02-23
r300-gallium: Fix BEGIN_CS size.
Corbin Simpson
2009-02-23
wgl: Enable the use of Win32 threads.
José Fonseca
2009-02-23
mesa: Fix windows build.
José Fonseca
2009-02-22
r300-gallium: Add pipe_format translators and apply them
Joakim Sindholt
2009-02-22
r300-gallium: Add all supported 2d texture formats
Joakim Sindholt
2009-02-22
r300-gallium: correct buffer stride calculation
Joakim Sindholt
2009-02-22
mesa: remove unneeded #include
Brian Paul
2009-02-22
mesa: #include, misc clean-ups
Brian Paul
2009-02-22
mesa: remove unneeded #includes
Brian Paul
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-02-22
mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flags
Brian Paul
2009-02-22
mesa: assorted clean-ups, var renaming, etc.
Brian Paul
2009-02-22
mesa: simplify texture combine state copying in _mesa_copy_texture_state()
Brian Paul
2009-02-22
mesa: remove redundant assertions (same asserts in context.c)
Brian Paul
2009-02-22
gallium: remove dependency on main/glheader.h in glxapi.c
Brian Paul
2009-02-22
nv50: delay uploads until transfer object is destroyed
Ben Skeggs
2009-02-22
texmem: fix typo from brianp's changes.
Dave Airlie
2009-02-21
glapi: update find_entry() for mangled names
Brian Paul
2009-02-21
mesa: added extern qualifier
Tom Fogal
2009-02-21
mesa: use enums for TEXTURE_x_INDEX values
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-02-21
mesa: use an array for default texture objects
Brian Paul
2009-02-21
mesa: re-org texgen state
Brian Paul
2009-02-21
intel: Fix intelSetTexBuffer miptree leak.
Kristian Høgsberg
2009-02-21
intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.
Eric Anholt
2009-02-21
i965: Fix render target read domains.
Eric Anholt
2009-02-20
gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...
Brian Paul
2009-02-20
i965: use the new prog_instruction::TexShadow field
Brian Paul
2009-02-20
i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24
Brian Paul
2009-02-20
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
mesa: add TexShadow field to prog_instruction
Brian Paul
2009-02-20
i965: separate emit_op() and emit_tex_op() functions
Brian Paul
2009-02-20
mesa: freshen-up comments, move some fields in prog_instruction
Brian Paul
2009-02-20
i965: update comment, use const qualifier
Brian Paul
2009-02-20
i965: var renaming, clean-up
Brian Paul
2009-02-20
i965: added comment
Brian Paul
2009-02-20
intel: fix datatype typo, s/GLboolean/GLuint/
Brian Paul
2009-02-20
i965: additional debug output
Brian Paul
2009-02-20
glsl: rename GLSL texture assembly instructions to be more legible
Brian Paul
2009-02-20
glsl: fix vec4_texp_rect IR code (need projective version)
Brian Paul
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