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AgeCommit message (Expand)Author
2007-08-23clean-up commentsBrian
2007-08-23remove dead/debug code, misc clean-upBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-23Define a re-usable vertex_info structure to describe vertex layouts.Brian
2007-08-23For the time being, interpolate Z in shade_quad() rather in the shader.Brian
2007-08-22Checkpoint: texture image and sampler state handling, plus better vertex form...Brian
2007-08-22fix assertions in swizzle()Brian
2007-08-22more debug outputBrian
2007-08-22Need to store vendor and renderer strings in the context.Brian
2007-08-22remove old draw_vertices()Brian
2007-08-22Add deco_caps.c.michal
2007-08-22First pass on tgsi deco.michal
2007-08-22Include headers.michal
2007-08-22New file.michal
2007-08-22New file.michal
2007-08-22Sampler state code now compiles and is built. Not tested yet.Brian
2007-08-22added border_color to sampler stateBrian
2007-08-22Improved pipe_region/surface_reference() functionsBrian
2007-08-22Rework of shader constant buffers.Brian
2007-08-22Import some sampler state code.Keith Whitwell
2007-08-22code movement, null ptr checks, etcBrian
2007-08-22remove unneeded includeBrian
2007-08-22remove unneeded includesBrian
2007-08-22Obsolete.Brian
2007-08-22don't need i915_fpc.cBrian
2007-08-22implement negation for src operandsBrian
2007-08-22Clear all the dirtyflag wordsKeith Whitwell
2007-08-22Remove duplicate i915 shader disassemblerKeith Whitwell
2007-08-21Headers.michal
2007-08-21Silence compiler warnings.michal
2007-08-21Define __MSC__.michal
2007-08-21temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...Brian
2007-08-21commentsBrian
2007-08-21Fragment shader translation seems to basically work now. More testing needed.Brian
2007-08-21fix cut and pastekeithw
2007-08-21First pass at a fallback concept for pipe devices.Keith Whitwell
2007-08-21Add missing #includeKeith Whitwell
2007-08-21added fpc sourcesBrian
2007-08-21Initial check-in of i915 fragment program translation (from tgsi).Brian
2007-08-20Set viewport state so viewport matches window dims.Brian
2007-08-20Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...Brian
2007-08-20move ALIGN16-related macros into p_compiler.hBrian
2007-08-20include draw_context.hBrian
2007-08-20Update glClear and glDrawPixels code.Brian
2007-08-20minor clean-upsBrian
2007-08-20Use new draw_arrays() code.Brian
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20ObsoleteBrian
2007-08-20remove dead code related to vf moduleBrian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian