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Thomas White
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2009-07-16
python/retrace: Process the call no passed to --to option inclusively.
José Fonseca
2009-07-16
python/retrace: Dump the surface copy contents.
José Fonseca
2009-07-16
python/retrace: Flush stdout before calling the pipe driver.
José Fonseca
2009-07-16
mesa: Fix logbase2.
José Fonseca
2009-07-16
python: Hack to prevent segmentation faults when python exits.
José Fonseca
2009-07-16
wgl: Expose pipe_screen/pipe_context via an extension.
José Fonseca
2009-07-16
python: Obtain pipe_screen/pipe_context from the system's OpenGL driver.
José Fonseca
2009-07-15
softpipe: limit blend results to [0,1]
Luca Barbieri
2009-07-15
Fix state flag dependencies for fixed function fragment program updates.
Brian Paul
2009-07-15
python/retrace: Interpret surface_copy.
José Fonseca
2009-07-15
python/samples: Use PIPE_FORMAT_Z16_UNORM instead of PIPE_FORMAT_Z32_UNORM.
José Fonseca
2009-07-15
mesa: recognize and eliminate repeated error messages
Keith Whitwell
2009-07-15
mesa: split out errorstring switch from _mesa_error
Keith Whitwell
2009-07-15
mesa: remove dead code in _mesa_error
Keith Whitwell
2009-07-15
mesa: don't call getenv every time _mesa_error is called
Keith Whitwell
2009-07-14
mesa: fix texture border color code for glPopAttrib()
Brian Paul
2009-07-14
mesa: regenerated enums.c file
Brian Paul
2009-07-14
mesa: Report the true face number when flushing.
José Fonseca
2009-07-13
r128: fix two-sided lighting segfault seen in GLUT's olight demo
Peteri Andras
2009-07-12
intel: Bump driver data, add RC3 tag
Ian Romanick
2009-07-11
gallium: compare the actual register, not all the inputs
Zack Rusin
2009-07-10
tgsi: update some assertions
Brian Paul
2009-07-10
tgsi: tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACE
Brian Paul
2009-07-10
tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACE
Brian Paul
2009-07-10
st/mesa: implement indirect addressing for destination registers
Brian Paul
2009-07-10
tgis: implement indirect addressing for destination registers
Brian Paul
2009-07-10
vbo: fix vbo/dlist memory leak
Brian Paul
2009-07-09
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-07-09
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-07
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-07-07
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.
Michel Dänzer
2009-07-07
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-06
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
wgl: Make the stw_framebuffer destructions threadsafe.
José Fonseca
2009-07-06
wgl: Check for multiple threads before GET_CURRENT_CONTEXT.
José Fonseca
2009-07-06
wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.
José Fonseca
2009-07-04
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-03
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
st/wgl: don't advertise WGL_EXT_swap_interval string
Keith Whitwell
2009-07-03
wgl: Lookup framebuffers by HWND whenever possible.
José Fonseca
2009-07-02
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
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