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2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-16
added depthstencil.c
Brian Paul
2005-11-16
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
Brian Paul
2005-11-16
added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers
Brian Paul
2005-11-16
Added error checking in _tnl_Begin to detect incomplete framebuffer.
Brian Paul
2005-11-16
change an assertion
Brian Paul
2005-11-16
Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_END
Brian Paul
2005-11-16
add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()
Brian Paul
2005-11-15
fix color interpolation problem reported on VMS
Brian Paul
2005-11-15
check for ctx==NULL, bug 4087
Brian Paul
2005-11-15
Fix problem in stencil_and_ztest_span() when using h/w stencil buffer.
Brian Paul
2005-11-14
remove unneeded RasterPosValid check
Brian Paul
2005-11-12
Improve _mesa_print_program().
Brian Paul
2005-11-12
fix comment for TexSrcTarget
Brian Paul
2005-11-12
Added _mesa_light() helper function so we can avoid transforming then
Brian Paul
2005-11-12
Added OSMesaColorClamp(), bug 4917
Brian Paul
2005-11-12
update an assertion
Brian Paul
2005-11-12
update some assertions
Brian Paul
2005-11-12
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-11
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-10
s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments
Brian Paul
2005-11-10
fix popping of GL_SPOT_DIRECTION (bug 5005)
Brian Paul
2005-11-10
Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).
Brian Paul
2005-11-09
fix popping of GL_EYE_PLANE state (bug 4996)
Brian Paul
2005-11-09
Bug 4996.
Brian Paul
2005-11-09
use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992)
Brian Paul
2005-11-09
Move COPY_FLOAT() macro down into glide driver.
Brian Paul
2005-11-08
At keithw's request, remove all traces of the "fragment program to C" and
Ian Romanick
2005-11-08
This patch adds the missing NV_vertex_program2 and NV_vertex_program3
Ian Romanick
2005-11-08
s/_mesa_debug_fp_inst/_mesa_print_program/
Brian Paul
2005-11-08
remove _mesa_debug_fp_inst()
Brian Paul
2005-11-08
some initial work on upcoming GL_EXT_framebuffer_blit extension
Brian Paul
2005-11-08
minor work in _mesa_print_program()
Brian Paul
2005-11-08
remove unneeded #includes
Brian Paul
2005-11-07
remove unneeded #includes
Brian Paul
2005-11-07
s/_mesa_debug_fp_inst/_mesa_print_program/
Brian Paul
2005-11-05
s/_mesa_debug_vp_inst/_mesa_print_program/
Brian Paul
2005-11-05
consolidate vertex/fragment program printing into _mesa_print_program()
Brian Paul
2005-11-05
use _mesa_program_file_string() and _mesa_opcode_string()
Brian Paul
2005-11-05
added _mesa_program_file_string()
Brian Paul
2005-11-05
Use _mesa_opcode_string()
Brian Paul
2005-11-05
use _mesa_num_inst_src_regs() and _mesa_opcode_string()
Brian Paul
2005-11-05
use _mesa_num_inst_src_regs() instead of nr_args()
Brian Paul
2005-11-05
added _mesa_num_inst_src_regs() and _mesa_opcode_string()
Brian Paul
2005-11-05
s/Negate/NegateBase/
Brian Paul
2005-11-05
s/TexSrcIdx/TexSrcTarget/
Brian Paul
2005-11-05
Unify vertex/fragment program instuctions.
Brian Paul
2005-11-05
remove unneeded #includes
Brian Paul
2005-11-05
remove unneeded #include
Brian Paul
2005-11-05
Fix broken build.
Aapo Tahkola
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