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Author
2008-03-31
gallium: Eliminate p_winsys::printf
José Fonseca
2008-03-30
draw: Do not run full pipeline when flatshade_first for point primitives.
Michal Krol
2008-03-30
draw: Fix bypass_vs semantic misuse.
Michal Krol
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-29
gallium: Fix some MSVC warnings.
José Fonseca
2008-03-28
gallium: begin some bounding box code for bitmap cache
Brian
2008-03-28
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...
Brian
2008-03-28
gallium: Fix computation of Z values when not using early Z.
Brian
2008-03-28
gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUN...
Brian
2008-03-28
gallium: disable a debug hack
Brian
2008-03-28
gallium: implement a glBitmap cache
Brian
2008-03-28
mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian Paul
2008-03-28
gallium: re-work texture format selection code
Brian Paul
2008-03-28
gallium: remove redundant compare bit in sampler state
Roland Scheidegger
2008-03-28
gallium: Bump PIPE_MAX_SAMPLERS to 16.
Michal Krol
2008-03-27
If visual is 32bpp, set visual->alphaBits = 8.
Brian
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
gallium: updated/improved comments, minor re-formatting
Brian Paul
2008-03-27
consolidate some parsing functions that were pretty much identical for vertex...
Brian
2008-03-27
mesa: misc sync-up with master
Brian
2008-03-27
raise GL_INVALID_OPERATION if glProgramString compilation fails
Brian
2008-03-27
Fix the compile of disabled DEBUG_PARSING code.
Brian
2008-03-27
make sure state token values are fully initialized
Brian
2008-03-27
added program_error2() function for better error reporting
Brian
2008-03-27
Fix state.texgen parsing error (bug 12313).
Brian
2008-03-27
gallium: Update calls to the simple shader functions
Brian
2008-03-27
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
gallium: fix Element() macro redefinition warning
Brian
2008-03-27
gallium: fix incorrect types for shaders
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-27
gallium: silence unused var warning
Brian
2008-03-27
cell: include cell_state_per_fragment.h to silence warning
Brian
2008-03-27
cell: added (uint64_t) cast to silence warning
Brian
2008-03-27
cell: fix unclosed comment
Brian
2008-03-26
xlib: Fix build error from recent fence changes
Ian Romanick
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
2008-03-26
gallium: need to call st_validate_state() in Bitmap()
Brian Paul
2008-03-26
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-26
gallium: Change pipe->flush() interface to optionally return a fence.
Michel Dänzer
2008-03-25
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
gallium: added fragment emit/write debug counters
Brian
2008-03-25
xlib: Add support for MIT-SHM in xlib winsys driver
Ian Romanick
2008-03-25
cell: Float convert-to and convert-from instructions use different shift bias
Ian Romanick
2008-03-25
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
gallium: Introduce flatshade_first field to rasterizer_state.
Michal Krol
2008-03-25
gallium: disable the selection/feedback draw module's options for wide lines,...
Brian Paul
2008-03-25
gallium: added some debug code (disable)
Brian Paul
2008-03-25
mesa: fix some issues in _mesa_combine_programs()
Brian Paul
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
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