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My Mesa repository
Thomas White
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Author
2007-10-27
indentation fixes
Brian
2007-10-27
s/GLbitfield/uint/
Brian
2007-10-27
remove #define MESA stuff
Brian
2007-10-27
s/256/TGSI_EXEC_NUM_IMMEDIATES/
Brian
2007-10-27
indentation fixes
Brian
2007-10-27
Comments about texture instructions and the src regs
Brian
2007-10-27
Remove remnants of softpipe_surface.
Brian
2007-10-27
Obsolete
Brian
2007-10-27
Move mesa_to_tgsi.[ch] to state_tracker
Brian
2007-10-27
Move mesa_to_tgsi.[ch] into state tracker.
Brian
2007-10-26
Fix up handling of immediate values for TGSI shaders.
Brian
2007-10-26
turn off debug output
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
Hold a stack of temporaries so that we can redeclare them
Zack Rusin
2007-10-26
convert OPCODE_END -> TGSI_OPCODE_RET
Brian
2007-10-26
if we hit RET w/ empty call stack, halt
Brian
2007-10-26
Initial support for immediate values in TGSI programs.
Brian
2007-10-26
Get basic function calls working in the shaders.
Zack Rusin
2007-10-26
Fix swizzle fetching in tgsi_util_get_full_src_register_extswizzle. Shorten
Zack Rusin
2007-10-26
Make ret part of the instruction block instead of implicitely
Zack Rusin
2007-10-26
surface_alloc() is now a winsys function.
Brian
2007-10-26
Actually move region_alloc() and region_release() to intel_winsys.
José Fonseca
2007-10-25
clean-up, simplify some tile code, more to come
Brian
2007-10-25
Move region_alloc() and region_release() to pipe_winsys.
Brian
2007-10-25
silence warning
Brian
2007-10-25
Move the get/put_tile() functions to pipe_context.
Brian
2007-10-25
tex comments
Brian
2007-10-25
added some comments
Brian
2007-10-25
update TILE_TOP/BOTTOM_* values to match softpipe
Brian
2007-10-25
s/GLfloat/float/, s/GLint/int/, etc
Brian
2007-10-25
Briefly describe the buffer management interface.
José Fonseca
2007-10-25
LLVM requires linking with the C++ compiler.
Michel Dänzer
2007-10-25
Implement loops
Zack Rusin
2007-10-25
Fix nested swizzles. Actually fetch the destination contents
Zack Rusin
2007-10-25
Fix nested conditionals
Zack Rusin
2007-10-25
Implement else ops.
Zack Rusin
2007-10-25
set vcache.referenced bit always
keithw
2007-10-24
Make branching work :) Simply allow output variables as valid
Zack Rusin
2007-10-24
Simplify branch handling. Prepare for proper decleration extraction.
Zack Rusin
2007-10-24
Fix glDrawElements + VBO rendering when ptr/offset is not zero.
Brian
2007-10-24
Revert "Undo indexOffset change (I think, git???)"
Brian
2007-10-24
Undo indexOffset change (I think, git???)
Brian
2007-10-24
add to git
Brian
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
print CAL label
Brian
2007-10-24
fix bug in RET code
Brian
2007-10-24
better debug output
Brian
2007-10-24
a bit more work for optimizing clears in tile cache (not enabled yet)
Brian
2007-10-24
flush pipe in draw_stencil_pixels()
Brian
2007-10-24
get_tile() for z16, z32, s8z24 surfaces needs to return 4 floats per pixel (f...
Brian
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