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My Mesa repository
Thomas White
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2009-01-23
mesa: update state setup/validation for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: initial changes for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helper
Brian Paul
2009-01-23
mesa: refactor _mesa_TexEnvfv() code with helper functions
Brian Paul
2009-01-23
Merge branch 'vertex_array_bgra'
Brian Paul
2009-01-23
i965: enable GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
mesa: enable GL_EXT_vertex_array_bgra for sw drivers
Brian Paul
2009-01-23
mesa: update tnl module for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
mesa: improve array initialization code, and set the new array->Format field.
Brian Paul
2009-01-23
mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
mesa: initial bits for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
r300: Enable GL_ATI_separate_stencil in R300
Ian Romanick
2009-01-23
965: Enable GL_EXT_stencil_two_side
Ian Romanick
2009-01-23
swrast: Enable GL_EXT_stencil_two_side
Ian Romanick
2009-01-23
Track two sets of back-face stencil state
Ian Romanick
2009-01-22
i965: whitespace changes and reformatting
Brian Paul
2009-01-22
i965: enable GL_ARB_framebuffer_object
Brian Paul
2009-01-22
intel: add GL_EXT_framebuffer blit extension
Brian Paul
2009-01-22
intel: remove/disable the "paired depth/stencil" code
Brian Paul
2009-01-22
intel: asst clean-ups, simplifications in intel_draw_buffer()
Brian Paul
2009-01-22
intel: remove unneeded call to ctx->Driver.DepthRange()
Brian Paul
2009-01-22
i965: disallow separate depth/stencil renderbuffers
Brian Paul
2009-01-22
i965: minor reformatting
Brian Paul
2009-01-22
intel: plug in stub intel_validate_framebuffer() function
Brian Paul
2009-01-22
intel: inline some renderbuffer functions
Brian Paul
2009-01-22
mesa: enable ARB_fbo for s/w drivers
Brian Paul
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
mesa: update Visual.samples field in _mesa_update_framebuffer_visual()
Brian Paul
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
mesa: init MaxSamples = 0 (no multisampling)
Brian Paul
2009-01-22
mesa: add ARB_framebuffer_object.xml to API_XML
Brian Paul
2009-01-22
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
Brian Paul
2009-01-22
mesa: added NumSamples, MaxSamples for ARB_fbo
Brian Paul
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
2009-01-22
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes
Brian Paul
2009-01-22
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
mesa: add new ColorEncoding and ComponentType to gl_renderbuffer
Brian Paul
2009-01-22
mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
2009-01-22
mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...
Brian Paul
2009-01-22
mesa: initial extension bits for GL_ARB_framebuffer_object
Brian Paul
2009-01-22
mesa: regenerated GL API files
Brian Paul
2009-01-22
glapi: include ARB_framebuffer_object.xml
Brian Paul
2009-01-22
glapi: XML spec for GL_ARB_framebuffer_object
Brian Paul
2009-01-22
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
Brian Paul
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