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2009-01-23mesa: update state setup/validation for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: initial changes for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helperBrian Paul
2009-01-23mesa: refactor _mesa_TexEnvfv() code with helper functionsBrian Paul
2009-01-23Merge branch 'vertex_array_bgra'Brian Paul
2009-01-23i965: enable GL_EXT_vertex_array_bgraBrian Paul
2009-01-23mesa: enable GL_EXT_vertex_array_bgra for sw driversBrian Paul
2009-01-23mesa: update tnl module for GL_EXT_vertex_array_bgraBrian Paul
2009-01-23mesa: improve array initialization code, and set the new array->Format field.Brian Paul
2009-01-23mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgraBrian Paul
2009-01-23mesa: initial bits for GL_EXT_vertex_array_bgraBrian Paul
2009-01-23r300: Enable GL_ATI_separate_stencil in R300Ian Romanick
2009-01-23965: Enable GL_EXT_stencil_two_sideIan Romanick
2009-01-23swrast: Enable GL_EXT_stencil_two_sideIan Romanick
2009-01-23Track two sets of back-face stencil stateIan Romanick
2009-01-22i965: whitespace changes and reformattingBrian Paul
2009-01-22i965: enable GL_ARB_framebuffer_objectBrian Paul
2009-01-22intel: add GL_EXT_framebuffer blit extensionBrian Paul
2009-01-22intel: remove/disable the "paired depth/stencil" codeBrian Paul
2009-01-22intel: asst clean-ups, simplifications in intel_draw_buffer()Brian Paul
2009-01-22intel: remove unneeded call to ctx->Driver.DepthRange()Brian Paul
2009-01-22i965: disallow separate depth/stencil renderbuffersBrian Paul
2009-01-22i965: minor reformattingBrian Paul
2009-01-22intel: plug in stub intel_validate_framebuffer() functionBrian Paul
2009-01-22intel: inline some renderbuffer functionsBrian Paul
2009-01-22mesa: enable ARB_fbo for s/w driversBrian Paul
2009-01-22mesa: avoid calling _mesa_test_framebuffer_completeness() more than neededBrian Paul
2009-01-22mesa: fix some renderbuffer/framebuffer delete semanticsBrian Paul
2009-01-22mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.Brian Paul
2009-01-22mesa: additional FBO error checking for multisample-related thingsBrian Paul
2009-01-22mesa: update Visual.samples field in _mesa_update_framebuffer_visual()Brian Paul
2009-01-22mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() codeBrian Paul
2009-01-22mesa: init MaxSamples = 0 (no multisampling)Brian Paul
2009-01-22mesa: add ARB_framebuffer_object.xml to API_XMLBrian Paul
2009-01-22mesa: added GL_MAX_SAMPLES query for GL_ARB_fboBrian Paul
2009-01-22mesa: added NumSamples, MaxSamples for ARB_fboBrian Paul
2009-01-22mesa: stub for _mesa_RenderbufferStorageMultisample()Brian Paul
2009-01-22mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)Brian Paul
2009-01-22mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizesBrian Paul
2009-01-22mesa: added ctx->Driver.ValidateFramebuffer() callbackBrian Paul
2009-01-22mesa: add new ARB_fbo queries, fix some error testsBrian Paul
2009-01-22mesa: add new ColorEncoding and ComponentType to gl_renderbufferBrian Paul
2009-01-22mesa: additional FBO/RB id error checking for ARB_fboBrian Paul
2009-01-22mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...Brian Paul
2009-01-22mesa: initial extension bits for GL_ARB_framebuffer_objectBrian Paul
2009-01-22mesa: regenerated GL API filesBrian Paul
2009-01-22glapi: include ARB_framebuffer_object.xmlBrian Paul
2009-01-22glapi: XML spec for GL_ARB_framebuffer_objectBrian Paul
2009-01-22glsl: call _mesa_write_shader_to_file(). Debug-only, disabledBrian Paul