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2009-01-22
glsl: new _mesa_write_shader_to_file() function
Brian Paul
2009-01-22
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2009-01-22
mesa: added _mesa_fprintf() wrapper
Brian Paul
2009-01-22
mesa: master is open for new development, eventually will be Mesa 7.5
Brian Paul
2009-01-22
mesa: set version to 7.3
Brian Paul
2009-01-21
i915: Add decode for PS in batchbuffers.
Eric Anholt
2009-01-21
i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.
Eric Anholt
2009-01-21
i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.
Eric Anholt
2009-01-21
[intel] Remove remaining references to intel_wait_flips().
Kristian Høgsberg
2009-01-21
swrast: fix redundant texture application in affine_textured_triangle().
Brian Paul
2009-01-21
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2009-01-20
Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGI
Ian Romanick
2009-01-20
[intel] Go back to using the typedef for the sarea struct
Timo Aaltonen
2009-01-20
Remove intel pageflipping support in its entirety.
Owain G. Ainsworth
2009-01-20
glsl: silence unused var warnings
Brian Paul
2009-01-20
mesa: silence uninitialized var warnings
Brian Paul
2009-01-20
mesa: silence compiler warning at -O2
Brian Paul
2009-01-20
mesa: bump version to 7.3-rc3
Brian Paul
2009-01-20
Add a comment about _tnl_emit_indexed_vertices_to_buffer.
Thomas Hellstrom
2009-01-20
tnl: Add a utility to emit indexed vertices to a DMA buffer.
Thomas Hellstrom
2009-01-20
Fix store texel for argb4444.
Thomas Hellstrom
2009-01-20
Fix store texel for argb8888_rev.
Thomas Hellstrom
2009-01-20
Add RGBA4444 and RGBA5551 texture formats.
Thomas Hellstrom
2009-01-20
dri1: Add a macro to validate two dri drawables in one go.
Thomas Hellstrom
2009-01-19
mesa: fix build of stand-alone glslcompiler driver
Brian Paul
2009-01-18
glx: gcc 2.95 build fix (move declaration before code)
Brian Paul
2009-01-16
i965: fix polygon culling bug when rendering to a texture/FBO
Brian Paul
2009-01-16
intel: added intel_rendering_to_texture() helper function.
Brian Paul
2009-01-16
mesa: remove GL_DEPTH_TEST + no depth buffer test
Brian Paul
2009-01-16
glsl: fix broken sampler assignments
Brian Paul
2009-01-16
i915: fallback on transfer mode
Xiang, Haihao
2009-01-15
windows: updated mesa.def file
Karl Schultz
2009-01-15
glsl: use _mesa_sprintf()
Brian Paul
2009-01-15
glsl: move declaration before code
Brian Paul
2009-01-15
mesa: check frambuffer complete status before rendering
Alan Hourihane
2009-01-14
mesa: bump version to 7.3-rc2
Brian Paul
2009-01-14
glsl: fix comment
Brian Paul
2009-01-14
glsl: minor clean-up for rect sampler test
Brian Paul
2009-01-14
r300: work-around FRAG_BIT_FOGC warning/error
Brian Paul
2009-01-14
i965: asst. fixes, work-arounds for FBOs and render to texture
Brian Paul
2009-01-14
i965: fix incorrect renderbuffer DataType assignment
Brian Paul
2009-01-14
i965: fix some FBO depth/stencil assertions
Brian Paul
2009-01-14
intel: SW fallback maps texture images, not texture coordinates
Ian Romanick
2009-01-14
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
mesa: fix incorrect transformation of GL_SPOT_DIRECTION
Brian Paul
2009-01-14
Treat image units and coordinate units differently.
Ian Romanick
2009-01-14
glsl: fix regression from sampler arrays commit
Alan Hourihane
2009-01-14
i965: indentation fixes
Brian Paul
2009-01-14
i965: allow larger AA points on fallback path
Brian Paul
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