Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-25 | Remove files of unsupported build systems. | José Fonseca | |
2007-06-28 | remove t_save_api.c and some other obsolete files, may be more | Brian | |
2006-09-29 | Move mipmap generation functions, texture scaling functions into new | Brian Paul | |
mipmap.c file. | |||
2006-07-21 | added arrayobj.[ch] files | Brian Paul | |
2006-05-30 | Add x86sse.h. | Michal Krol | |
2006-05-19 | added rbadaptors.[ch] files | Brian Paul | |
2006-04-25 | Remove carriage returns. | Michal Krol | |
2006-04-04 | Add bitset.h. | Michal Krol | |
2006-03-29 | Repair corrupted file and remove rogue 'test' project. | Karl Schultz | |
2006-03-14 | More GLSL code: | Michal Krol | |
- add texture sampling support; - fix assembly codegen bugs; | |||
2006-03-01 | added s_blit.c | Brian Paul | |
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2006-02-21 | More GLSL code: | Michal Krol | |
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | |||
2006-02-18 | More GLSL code. | Michal Krol | |
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. | |||
2006-02-15 | Add s_arbshader.c, s_arbshader.h. | Michal Krol | |
2006-02-13 | Add tnl\t_vb_arbshader.c. | Michal Krol | |
2006-01-30 | Add shader/slang/slang_compile_*.* files. | Michal Krol | |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-12-08 | reapply recent changes with Visual Studio instead of direct text editing. | Karl Schultz | |
2005-11-19 | removed arbfragparse.[ch] arbvertparse.[ch] | Brian Paul | |
2005-11-16 | added depthstencil.[ch] | Brian Paul | |
2005-10-20 | added mm.c mm.h execmem.c | Brian Paul | |
2005-09-15 | replace s_texture.[ch] with s_texcombine.[ch] and s_texfilter.[ch] | Brian Paul | |
2005-07-01 | Add new files to project. | Karl Schultz | |
2005-05-26 | Account for moved/new/removed files. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for OSmesa library. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for core Mesa. | Karl Schultz | |
2005-05-24 | Needed to build .cc files in Visual Studio 6. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for GLU library. | Karl Schultz | |
2005-05-24 | Visual Studio 6 project file for Windows GDI driver. | Karl Schultz | |
2005-05-24 | Visual Studio 6 workspace for Mesa libraries. | Karl Schultz | |