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#ifndef SKYBOX_H
#define SKYBOX_H
extern GLuint
LoadSkyBoxCubeTexture(const char *filePosX,
const char *fileNegX,
const char *filePosY,
const char *fileNegY,
const char *filePosZ,
const char *fileNegZ);
extern void
DrawSkyBoxCubeTexture(GLuint tex);
#endif /* SKYBOX_H */
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