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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "cell_context.h"
#include "cell_state.h"
#include "draw/draw_context.h"
void
cell_set_vertex_element(struct pipe_context *pipe,
unsigned index,
const struct pipe_vertex_element *attrib)
{
struct cell_context *cell = cell_context(pipe);
assert(index < PIPE_MAX_ATTRIBS);
cell->vertex_element[index] = *attrib; /* struct copy */
cell->dirty |= CELL_NEW_VERTEX;
draw_set_vertex_element(cell->draw, index, attrib);
}
void
cell_set_vertex_buffer(struct pipe_context *pipe,
unsigned index,
const struct pipe_vertex_buffer *buffer)
{
struct cell_context *cell = cell_context(pipe);
assert(index < PIPE_MAX_ATTRIBS);
cell->vertex_buffer[index] = *buffer; /* struct copy */
cell->dirty |= CELL_NEW_VERTEX;
draw_set_vertex_buffer(cell->draw, index, buffer);
}
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