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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* (C) Copyright IBM Corporation 2008
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Ian Romanick <idr@us.ibm.com>
*/
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
#include "spu_exec.h"
#include "spu_vertex_shader.h"
#include "spu_main.h"
#include "spu_dcache.h"
typedef void (*spu_fetch_func)(qword *out, const qword *in,
const qword *shuffle_data);
PIPE_ALIGN_VAR(16, static const qword fetch_shuffle_data[5]) = {
/* Shuffle used by CVT_64_FLOAT
*/
{
0x00, 0x01, 0x02, 0x03, 0x10, 0x11, 0x12, 0x13,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
},
/* Shuffle used by CVT_8_USCALED and CVT_8_SSCALED
*/
{
0x00, 0x80, 0x80, 0x80, 0x01, 0x80, 0x80, 0x80,
0x02, 0x80, 0x80, 0x80, 0x03, 0x80, 0x80, 0x80,
},
/* Shuffle used by CVT_16_USCALED and CVT_16_SSCALED
*/
{
0x00, 0x01, 0x80, 0x80, 0x02, 0x03, 0x80, 0x80,
0x04, 0x05, 0x80, 0x80, 0x06, 0x07, 0x80, 0x80,
},
/* High value shuffle used by trans4x4.
*/
{
0x00, 0x01, 0x02, 0x03, 0x10, 0x11, 0x12, 0x13,
0x04, 0x05, 0x06, 0x07, 0x14, 0x15, 0x16, 0x17
},
/* Low value shuffle used by trans4x4.
*/
{
0x08, 0x09, 0x0A, 0x0B, 0x18, 0x19, 0x1A, 0x1B,
0x0C, 0x0D, 0x0E, 0x0F, 0x1C, 0x1D, 0x1E, 0x1F
}
};
/**
* Fetch vertex attributes for 'count' vertices.
*/
static void generic_vertex_fetch(struct spu_vs_context *draw,
struct spu_exec_machine *machine,
const unsigned *elts,
unsigned count)
{
unsigned nr_attrs = draw->vertex_fetch.nr_attrs;
unsigned attr;
ASSERT(count <= 4);
#if DRAW_DBG
printf("SPU: %s count = %u, nr_attrs = %u\n",
__FUNCTION__, count, nr_attrs);
#endif
/* loop over vertex attributes (vertex shader inputs)
*/
for (attr = 0; attr < nr_attrs; attr++) {
const unsigned pitch = draw->vertex_fetch.pitch[attr];
const uint64_t src = draw->vertex_fetch.src_ptr[attr];
const spu_fetch_func fetch = (spu_fetch_func)
(draw->vertex_fetch.code + draw->vertex_fetch.code_offset[attr]);
unsigned i;
unsigned idx;
const unsigned bytes_per_entry = draw->vertex_fetch.size[attr];
const unsigned quads_per_entry = (bytes_per_entry + 15) / 16;
PIPE_ALIGN_VAR(16, qword in[2 * 4]);
/* Fetch four attributes for four vertices.
*/
idx = 0;
for (i = 0; i < count; i++) {
const uint64_t addr = src + (elts[i] * pitch);
#if DRAW_DBG
printf("SPU: fetching = 0x%llx\n", addr);
#endif
spu_dcache_fetch_unaligned(& in[idx], addr, bytes_per_entry);
idx += quads_per_entry;
}
/* Be nice and zero out any missing vertices.
*/
(void) memset(& in[idx], 0, (8 - idx) * sizeof(qword));
/* Convert all 4 vertices to vectors of float.
*/
(*fetch)(&machine->Inputs[attr].xyzw[0].q, in, fetch_shuffle_data);
}
}
void spu_update_vertex_fetch( struct spu_vs_context *draw )
{
draw->vertex_fetch.fetch_func = generic_vertex_fetch;
}
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