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#ifndef BRW_TEX_LAYOUT_H
#define BRW_TEX_LAYOUT_H
#include "pipe/p_compiler.h"
struct pipe_context;
struct pipe_texture;
extern struct pipe_texture *
brw_texture_create(struct pipe_context *pipe, const struct pipe_texture *templat);
extern void
brw_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
extern void
brw_texture_update(struct pipe_context *pipe, struct pipe_texture *texture);
#endif
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