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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* \brief Apply AA coverage to quad alpha valus
* \author Brian Paul
*/
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "lp_context.h"
#include "lp_quad.h"
#include "lp_quad_pipe.h"
/**
* Multiply quad's alpha values by the fragment coverage.
*/
static INLINE void
coverage_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct llvmpipe_context *llvmpipe = qs->llvmpipe;
uint cbuf;
/* loop over colorbuffer outputs */
for (cbuf = 0; cbuf < llvmpipe->framebuffer.nr_cbufs; cbuf++) {
float (*quadColor)[4] = quad->output.color[cbuf];
unsigned j;
for (j = 0; j < QUAD_SIZE; j++) {
assert(quad->input.coverage[j] >= 0.0);
assert(quad->input.coverage[j] <= 1.0);
quadColor[3][j] *= quad->input.coverage[j];
}
}
}
/* XXX: Incorporate into shader after alpha_test.
*/
static void
coverage_run(struct quad_stage *qs,
struct quad_header *quads[],
unsigned nr)
{
struct llvmpipe_context *llvmpipe = qs->llvmpipe;
unsigned i;
for (i = 0; i < nr; i++)
coverage_quad( qs, quads[i] );
qs->next->run(qs->next, quads, nr);
}
static void coverage_begin(struct quad_stage *qs)
{
qs->next->begin(qs->next);
}
static void coverage_destroy(struct quad_stage *qs)
{
FREE( qs );
}
struct quad_stage *lp_quad_coverage_stage( struct llvmpipe_context *llvmpipe )
{
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
stage->llvmpipe = llvmpipe;
stage->begin = coverage_begin;
stage->run = coverage_run;
stage->destroy = coverage_destroy;
return stage;
}
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