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#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_winsys.h"
#include "pipe/p_util.h"
#include "nv50_context.h"
#include "nv50_screen.h"
static void
nv50_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
FIRE_RING(fence);
}
static void
nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
draw_destroy(nv50->draw);
free(nv50);
}
static void
nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
struct pipe_winsys *pipe_winsys = pscreen->winsys;
struct nv50_screen *screen = nv50_screen(pscreen);
struct nv50_context *nv50;
nv50 = CALLOC_STRUCT(nv50_context);
if (!nv50)
return NULL;
nv50->screen = screen;
nv50->pctx_id = pctx_id;
nv50->pipe.winsys = pipe_winsys;
nv50->pipe.screen = pscreen;
nv50->pipe.destroy = nv50_destroy;
nv50->pipe.set_edgeflags = nv50_set_edgeflags;
nv50->pipe.draw_arrays = nv50_draw_arrays;
nv50->pipe.draw_elements = nv50_draw_elements;
nv50->pipe.clear = nv50_clear;
nv50->pipe.flush = nv50_flush;
nv50_init_miptree_functions(nv50);
nv50_init_surface_functions(nv50);
nv50_init_state_functions(nv50);
nv50_init_query_functions(nv50);
nv50->draw = draw_create();
assert(nv50->draw);
draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
return &nv50->pipe;
}
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