1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
|
/**********************************************************
* Copyright 2008-2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#ifndef SVGA_TGSI_EMIT_H
#define SVGA_TGSI_EMIT_H
#include "tgsi/tgsi_scan.h"
#include "svga_hw_reg.h"
#include "svga_tgsi.h"
#include "svga3d_shaderdefs.h"
struct src_register
{
SVGA3dShaderSrcToken base;
SVGA3dShaderSrcToken indirect;
};
struct svga_arl_consts {
int number;
int idx;
int swizzle;
int arl_num;
};
/* Internal functions:
*/
struct svga_shader_emitter
{
boolean use_sm30;
unsigned size;
char *buf;
char *ptr;
union svga_compile_key key;
struct tgsi_shader_info info;
int unit;
int imm_start;
int nr_hw_const;
int nr_hw_temp;
int insn_offset;
int internal_temp_count;
int internal_imm_count;
int internal_color_idx[2]; /* diffuse, specular */
int internal_color_count;
boolean emitted_vface;
boolean emit_frontface;
int internal_frontface_idx;
int ps30_input_count;
boolean in_main_func;
boolean created_zero_immediate;
int zero_immediate_idx;
boolean created_loop_const;
int loop_const_idx;
boolean created_sincos_consts;
int sincos_consts_idx;
unsigned label[32];
unsigned nr_labels;
struct src_register input_map[PIPE_MAX_ATTRIBS];
SVGA3dShaderDestToken output_map[PIPE_MAX_ATTRIBS];
struct src_register imm_0055;
SVGA3dShaderDestToken temp_pos;
SVGA3dShaderDestToken true_pos;
SVGA3dShaderDestToken temp_col[PIPE_MAX_COLOR_BUFS];
SVGA3dShaderDestToken true_col[PIPE_MAX_COLOR_BUFS];
SVGA3dShaderDestToken temp_psiz;
SVGA3dShaderDestToken true_psiz;
struct svga_arl_consts arl_consts[12];
int num_arl_consts;
int current_arl;
};
boolean svga_shader_emit_dword( struct svga_shader_emitter *emit,
unsigned dword );
boolean svga_shader_emit_dwords( struct svga_shader_emitter *emit,
const unsigned *dwords,
unsigned nr );
boolean svga_shader_emit_opcode( struct svga_shader_emitter *emit,
unsigned opcode );
boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit,
const struct tgsi_token *tokens );
boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit,
const struct tgsi_full_declaration *decl );
boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit,
const struct tgsi_full_declaration *decl );
static INLINE boolean emit_dst( struct svga_shader_emitter *emit,
SVGA3dShaderDestToken dest )
{
assert(dest.reserved0);
return svga_shader_emit_dword( emit, dest.value );
}
static INLINE boolean emit_src( struct svga_shader_emitter *emit,
const struct src_register src )
{
if (src.base.relAddr) {
assert(src.base.reserved0);
assert(src.indirect.reserved0);
return (svga_shader_emit_dword( emit, src.base.value ) &&
svga_shader_emit_dword( emit, src.indirect.value ));
}
else {
assert(src.base.reserved0);
return svga_shader_emit_dword( emit, src.base.value );
}
}
static INLINE boolean emit_instruction( struct svga_shader_emitter *emit,
SVGA3dShaderInstToken opcode )
{
return svga_shader_emit_opcode( emit, opcode.value );
}
static INLINE boolean emit_op1( struct svga_shader_emitter *emit,
SVGA3dShaderInstToken inst,
SVGA3dShaderDestToken dest,
struct src_register src0 )
{
return (emit_instruction( emit, inst ) &&
emit_dst( emit, dest ) &&
emit_src( emit, src0 ));
}
static INLINE boolean emit_op2( struct svga_shader_emitter *emit,
SVGA3dShaderInstToken inst,
SVGA3dShaderDestToken dest,
struct src_register src0,
struct src_register src1 )
{
return (emit_instruction( emit, inst ) &&
emit_dst( emit, dest ) &&
emit_src( emit, src0 ) &&
emit_src( emit, src1 ));
}
static INLINE boolean emit_op3( struct svga_shader_emitter *emit,
SVGA3dShaderInstToken inst,
SVGA3dShaderDestToken dest,
struct src_register src0,
struct src_register src1,
struct src_register src2 )
{
return (emit_instruction( emit, inst ) &&
emit_dst( emit, dest ) &&
emit_src( emit, src0 ) &&
emit_src( emit, src1 ) &&
emit_src( emit, src2 ));
}
#define TRANSLATE_SWIZZLE(x,y,z,w) ((x) | ((y) << 2) | ((z) << 4) | ((w) << 6))
#define SWIZZLE_XYZW \
TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_W)
#define SWIZZLE_XXXX \
TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X)
#define SWIZZLE_YYYY \
TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y)
#define SWIZZLE_ZZZZ \
TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z)
#define SWIZZLE_WWWW \
TRANSLATE_SWIZZLE(TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W)
static INLINE SVGA3dShaderInstToken
inst_token( unsigned opcode )
{
SVGA3dShaderInstToken inst;
inst.value = 0;
inst.op = opcode;
return inst;
}
static INLINE SVGA3dShaderDestToken
dst_register( unsigned file,
int number )
{
SVGA3dShaderDestToken dest;
dest.value = 0;
dest.num = number;
dest.type_upper = file >> 3;
dest.relAddr = 0;
dest.reserved1 = 0;
dest.mask = 0xf;
dest.dstMod = 0;
dest.shfScale = 0;
dest.type_lower = file & 0x7;
dest.reserved0 = 1; /* is_reg */
return dest;
}
static INLINE SVGA3dShaderDestToken
writemask( SVGA3dShaderDestToken dest,
unsigned mask )
{
dest.mask &= mask;
return dest;
}
static INLINE SVGA3dShaderSrcToken
src_token( unsigned file, int number )
{
SVGA3dShaderSrcToken src;
src.value = 0;
src.num = number;
src.type_upper = file >> 3;
src.relAddr = 0;
src.reserved1 = 0;
src.swizzle = SWIZZLE_XYZW;
src.srcMod = 0;
src.type_lower = file & 0x7;
src.reserved0 = 1; /* is_reg */
return src;
}
static INLINE struct src_register
absolute( struct src_register src )
{
src.base.srcMod = SVGA3DSRCMOD_ABS;
return src;
}
static INLINE struct src_register
negate( struct src_register src )
{
switch (src.base.srcMod) {
case SVGA3DSRCMOD_ABS:
src.base.srcMod = SVGA3DSRCMOD_ABSNEG;
break;
case SVGA3DSRCMOD_ABSNEG:
src.base.srcMod = SVGA3DSRCMOD_ABS;
break;
case SVGA3DSRCMOD_NEG:
src.base.srcMod = SVGA3DSRCMOD_NONE;
break;
case SVGA3DSRCMOD_NONE:
src.base.srcMod = SVGA3DSRCMOD_NEG;
break;
}
return src;
}
static INLINE struct src_register
src_register( unsigned file, int number )
{
struct src_register src;
src.base = src_token( file, number );
src.indirect.value = 0;
return src;
}
static INLINE SVGA3dShaderDestToken dst( struct src_register src )
{
return dst_register( SVGA3dShaderGetRegType( src.base.value ),
src.base.num );
}
static INLINE struct src_register src( SVGA3dShaderDestToken dst )
{
return src_register( SVGA3dShaderGetRegType( dst.value ),
dst.num );
}
static INLINE ubyte svga_tgsi_sampler_type( struct svga_shader_emitter *emit,
int idx )
{
switch (emit->key.fkey.tex[idx].texture_target) {
case PIPE_TEXTURE_1D:
return SVGA3DSAMP_2D;
case PIPE_TEXTURE_2D:
return SVGA3DSAMP_2D;
case PIPE_TEXTURE_3D:
return SVGA3DSAMP_VOLUME;
case PIPE_TEXTURE_CUBE:
return SVGA3DSAMP_CUBE;
}
return SVGA3DSAMP_UNKNOWN;
}
#endif
|