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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "egl_tracker.h"
#include "egllog.h"
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "state_tracker/drm_api.h"
/*
* Util functions
*/
static drmModeModeInfoPtr
drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode)
{
int i;
drmModeModeInfoPtr m = NULL;
for (i = 0; i < connector->count_modes; i++) {
m = &connector->modes[i];
if (m->hdisplay == mode->Width && m->vdisplay == mode->Height && m->vrefresh == mode->RefreshRate)
break;
m = &connector->modes[0]; /* if we can't find one, return first */
}
return m;
}
static struct st_framebuffer *
drm_create_framebuffer(const __GLcontextModes *visual,
unsigned width,
unsigned height,
void *priv)
{
enum pipe_format colorFormat, depthFormat, stencilFormat;
if (visual->redBits == 5)
colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
else
colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
if (visual->depthBits == 16)
depthFormat = PIPE_FORMAT_Z16_UNORM;
else if (visual->depthBits == 24)
depthFormat = PIPE_FORMAT_S8Z24_UNORM;
else
depthFormat = PIPE_FORMAT_NONE;
if (visual->stencilBits == 8)
stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
else
stencilFormat = PIPE_FORMAT_NONE;
return st_create_framebuffer(visual,
colorFormat,
depthFormat,
stencilFormat,
width,
height,
priv);
}
static void
drm_create_texture(_EGLDriver *drv,
struct drm_screen *scrn,
unsigned w, unsigned h)
{
struct drm_device *dev = (struct drm_device *)drv;
struct pipe_screen *screen = dev->screen;
struct pipe_surface *surface;
struct pipe_texture *texture;
struct pipe_texture templat;
struct pipe_buffer *buf;
unsigned stride = 1024;
unsigned pitch = 0;
unsigned size = 0;
/* ugly */
if (stride < w)
stride = 2048;
pitch = stride * 4;
size = h * 2 * pitch;
buf = pipe_buffer_create(screen,
0, /* alignment */
PIPE_BUFFER_USAGE_GPU_READ_WRITE |
PIPE_BUFFER_USAGE_CPU_READ_WRITE,
size);
if (!buf)
goto err_buf;
memset(&templat, 0, sizeof(templat));
templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
templat.depth[0] = 1;
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templat.width[0] = w;
templat.height[0] = h;
pf_get_block(templat.format, &templat.block);
texture = screen->texture_blanket(dev->screen,
&templat,
&pitch,
buf);
if (!texture)
goto err_tex;
surface = screen->get_tex_surface(screen,
texture,
0,
0,
0,
PIPE_BUFFER_USAGE_GPU_WRITE);
if (!surface)
goto err_surf;
scrn->tex = texture;
scrn->surface = surface;
scrn->buffer = buf;
scrn->front.width = w;
scrn->front.height = h;
scrn->front.pitch = pitch;
dev->api->handle_from_buffer(dev->api, screen, scrn->buffer, &scrn->front.handle);
if (0)
goto err_handle;
return;
err_handle:
pipe_surface_reference(&surface, NULL);
err_surf:
pipe_texture_reference(&texture, NULL);
err_tex:
pipe_buffer_reference(&buf, NULL);
err_buf:
return;
}
/*
* Exported functions
*/
void
drm_takedown_shown_screen(_EGLDriver *drv, struct drm_screen *screen)
{
struct drm_device *dev = (struct drm_device *)drv;
screen->surf = NULL;
drmModeSetCrtc(
dev->drmFD,
screen->crtcID,
0, // FD
0, 0,
NULL, 0, // List of output ids
NULL);
drmModeRmFB(dev->drmFD, screen->fbID);
drmModeFreeFB(screen->fb);
screen->fb = NULL;
pipe_surface_reference(&screen->surface, NULL);
pipe_texture_reference(&screen->tex, NULL);
pipe_buffer_reference(&screen->buffer, NULL);
screen->shown = 0;
}
EGLSurface
drm_create_window_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
{
return EGL_NO_SURFACE;
}
EGLSurface
drm_create_pixmap_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
{
return EGL_NO_SURFACE;
}
EGLSurface
drm_create_pbuffer_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
int i;
int width = -1;
int height = -1;
struct drm_surface *surf = NULL;
__GLcontextModes *visual;
_EGLConfig *conf;
conf = _eglLookupConfig(drv, dpy, config);
if (!conf) {
_eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface");
return EGL_NO_CONTEXT;
}
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
switch (attrib_list[i]) {
case EGL_WIDTH:
width = attrib_list[++i];
break;
case EGL_HEIGHT:
height = attrib_list[++i];
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface");
return EGL_NO_SURFACE;
}
}
if (width < 1 || height < 1) {
_eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface");
return EGL_NO_SURFACE;
}
surf = (struct drm_surface *) calloc(1, sizeof(struct drm_surface));
if (!surf)
goto err;
if (!_eglInitSurface(drv, dpy, &surf->base, EGL_PBUFFER_BIT, config, attrib_list))
goto err_surf;
surf->w = width;
surf->h = height;
visual = drm_visual_from_config(conf);
surf->stfb = drm_create_framebuffer(visual,
width,
height,
(void*)surf);
drm_visual_modes_destroy(visual);
_eglSaveSurface(&surf->base);
return surf->base.Handle;
err_surf:
free(surf);
err:
return EGL_NO_SURFACE;
}
EGLSurface
drm_create_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg,
const EGLint *attrib_list)
{
EGLSurface surf = drm_create_pbuffer_surface(drv, dpy, cfg, attrib_list);
return surf;
}
EGLBoolean
drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy,
EGLScreenMESA screen,
EGLSurface surface, EGLModeMESA m)
{
struct drm_device *dev = (struct drm_device *)drv;
struct drm_surface *surf = lookup_drm_surface(surface);
struct drm_screen *scrn = lookup_drm_screen(dpy, screen);
_EGLMode *mode = _eglLookupMode(dpy, m);
int ret;
unsigned int i, k;
if (scrn->shown)
drm_takedown_shown_screen(drv, scrn);
drm_create_texture(drv, scrn, mode->Width, mode->Height);
if (!scrn->buffer)
return EGL_FALSE;
ret = drmModeAddFB(dev->drmFD,
scrn->front.width, scrn->front.height,
32, 32, scrn->front.pitch,
scrn->front.handle,
&scrn->fbID);
if (ret)
goto err_bo;
scrn->fb = drmModeGetFB(dev->drmFD, scrn->fbID);
if (!scrn->fb)
goto err_bo;
/* find a fitting crtc */
{
drmModeConnector *con = scrn->connector;
scrn->mode = drm_find_mode(con, mode);
if (!scrn->mode)
goto err_fb;
for (k = 0; k < con->count_encoders; k++) {
drmModeEncoder *enc = drmModeGetEncoder(dev->drmFD, con->encoders[k]);
for (i = 0; i < dev->res->count_crtcs; i++) {
if (enc->possible_crtcs & (1<<i)) {
/* save the ID */
scrn->crtcID = dev->res->crtcs[i];
/* skip the rest */
i = dev->res->count_crtcs;
k = dev->res->count_encoders;
}
}
drmModeFreeEncoder(enc);
}
}
ret = drmModeSetCrtc(dev->drmFD,
scrn->crtcID,
scrn->fbID,
0, 0,
&scrn->connectorID, 1,
scrn->mode);
if (ret)
goto err_crtc;
if (scrn->dpms)
drmModeConnectorSetProperty(dev->drmFD,
scrn->connectorID,
scrn->dpms->prop_id,
DRM_MODE_DPMS_ON);
surf->screen = scrn;
scrn->surf = surf;
scrn->shown = 1;
return EGL_TRUE;
err_crtc:
scrn->crtcID = 0;
err_fb:
drmModeRmFB(dev->drmFD, scrn->fbID);
drmModeFreeFB(scrn->fb);
scrn->fb = NULL;
err_bo:
pipe_surface_reference(&scrn->surface, NULL);
pipe_texture_reference(&scrn->tex, NULL);
pipe_buffer_reference(&scrn->buffer, NULL);
return EGL_FALSE;
}
EGLBoolean
drm_destroy_surface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
struct drm_surface *surf = lookup_drm_surface(surface);
_eglRemoveSurface(&surf->base);
if (surf->base.IsBound) {
surf->base.DeletePending = EGL_TRUE;
} else {
if (surf->screen)
drm_takedown_shown_screen(drv, surf->screen);
st_unreference_framebuffer(surf->stfb);
free(surf);
}
return EGL_TRUE;
}
EGLBoolean
drm_swap_buffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
{
struct drm_surface *surf = lookup_drm_surface(draw);
struct pipe_surface *back_surf;
if (!surf)
return EGL_FALSE;
/* error checking */
if (!_eglSwapBuffers(drv, dpy, draw))
return EGL_FALSE;
st_get_framebuffer_surface(surf->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
if (back_surf) {
st_notify_swapbuffers(surf->stfb);
if (surf->screen) {
surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
surf->user->pipe->surface_copy(surf->user->pipe,
surf->screen->surface,
0, 0,
back_surf,
0, 0,
surf->w, surf->h);
surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
/* TODO stuff here */
}
}
return EGL_TRUE;
}
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