summaryrefslogtreecommitdiff
path: root/src/gallium/state_trackers/glx/dri/dri_screen.h
blob: 8909c920e42ac9ca46941ffd1dfb4488540b854b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
/**************************************************************************
 *
 * Copyright 2009, VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#ifndef DRI_SCREEN_H
#define DRI_SCREEN_H

#include "dri_util.h"
#include "xmlconfig.h"

#include "pipe/p_compiler.h"

struct dri_screen
{
   __DRIScreenPrivate *sPriv;
   struct pipe_winsys *pipe_winsys;
   struct pipe_screen *pipe_screen;

   struct {
      /* Need a pipe_surface pointer to do client-side swapbuffers:
       */
      unsigned long buffer_handle;
      struct pipe_surface *surface;
      struct pipe_texture *texture;

      int pitch;                   /* row stride, in bytes */
      int width;
      int height;
      int size;
      int cpp;                     /* for front and back buffers */
   } front;

   int deviceID;
   int drmMinor;


   /**
    * Configuration cache with default values for all contexts
    */
   driOptionCache optionCache;

   /**
    * Temporary(?) context to use for SwapBuffers or other situations in
    * which we need a rendering context, but none is currently bound.
    */
   struct dri_context *dummyContext;
};



/** cast wrapper */
static INLINE struct dri_screen *
dri_screen(__DRIscreenPrivate *sPriv)
{
   return (struct dri_screen *) sPriv->private;
}


extern void dri_destroy_context(__DRIcontextPrivate * driContextPriv);

extern boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv);

extern boolean
dri_make_current(__DRIcontextPrivate * driContextPriv,
                 __DRIdrawablePrivate * driDrawPriv,
                 __DRIdrawablePrivate * driReadPriv);


extern boolean
dri_create_context(const __GLcontextModes * visual,
                   __DRIcontextPrivate * driContextPriv,
                   void *sharedContextPrivate);


#endif