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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_format.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "stw_device.h"
#include "stw_pixelformat.h"
#include "stw_public.h"
#include "stw_tls.h"
struct stw_pf_color_info
{
enum pipe_format format;
struct {
unsigned char red;
unsigned char green;
unsigned char blue;
unsigned char alpha;
} bits;
struct {
unsigned char red;
unsigned char green;
unsigned char blue;
unsigned char alpha;
} shift;
};
struct stw_pf_depth_info
{
enum pipe_format format;
struct {
unsigned char depth;
unsigned char stencil;
} bits;
};
/* NOTE: order matters, since in otherwise equal circumstances the first
* format listed will get chosen */
static const struct stw_pf_color_info
stw_pf_color[] = {
/* no-alpha */
{ PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
{ PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
{ PIPE_FORMAT_R5G6B5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
/* alpha */
{ PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
{ PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} }
#if 0
{ PIPE_FORMAT_A2B10G10R10_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} }
#endif
{ PIPE_FORMAT_A1R5G5B5_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
{ PIPE_FORMAT_A4R4G4B4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} },
};
static const struct stw_pf_depth_info
stw_pf_depth_stencil[] = {
/* pure depth */
{ PIPE_FORMAT_Z32_UNORM, {32, 0} },
{ PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
{ PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
{ PIPE_FORMAT_Z16_UNORM, {16, 0} },
/* pure stencil */
{ PIPE_FORMAT_S8_UNORM, { 0, 8} },
/* combined depth-stencil */
{ PIPE_FORMAT_S8Z24_UNORM, {24, 8} },
{ PIPE_FORMAT_Z24S8_UNORM, {24, 8} }
};
static const boolean
stw_pf_doublebuffer[] = {
FALSE,
TRUE,
};
const unsigned
stw_pf_multisample[] = {
0,
4
};
static void
stw_pixelformat_add(
struct stw_device *stw_dev,
const struct stw_pf_color_info *color,
const struct stw_pf_depth_info *depth,
boolean doublebuffer,
unsigned samples )
{
boolean extended = FALSE;
struct stw_pixelformat_info *pfi;
assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS);
if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
return;
assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue );
assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha );
assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth );
assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil );
pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
memset(pfi, 0, sizeof *pfi);
pfi->color_format = color->format;
pfi->depth_stencil_format = depth->format;
pfi->pfd.nSize = sizeof pfi->pfd;
pfi->pfd.nVersion = 1;
pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
/* TODO: also support non-native pixel formats */
pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ;
if (doublebuffer)
pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
pfi->pfd.iPixelType = PFD_TYPE_RGBA;
pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue;
pfi->pfd.cRedBits = color->bits.red;
pfi->pfd.cRedShift = color->shift.red;
pfi->pfd.cGreenBits = color->bits.green;
pfi->pfd.cGreenShift = color->shift.green;
pfi->pfd.cBlueBits = color->bits.blue;
pfi->pfd.cBlueShift = color->shift.blue;
pfi->pfd.cAlphaBits = color->bits.alpha;
pfi->pfd.cAlphaShift = color->shift.alpha;
pfi->pfd.cAccumBits = 0;
pfi->pfd.cAccumRedBits = 0;
pfi->pfd.cAccumGreenBits = 0;
pfi->pfd.cAccumBlueBits = 0;
pfi->pfd.cAccumAlphaBits = 0;
pfi->pfd.cDepthBits = depth->bits.depth;
pfi->pfd.cStencilBits = depth->bits.stencil;
pfi->pfd.cAuxBuffers = 0;
pfi->pfd.iLayerType = 0;
pfi->pfd.bReserved = 0;
pfi->pfd.dwLayerMask = 0;
pfi->pfd.dwVisibleMask = 0;
pfi->pfd.dwDamageMask = 0;
if(samples) {
pfi->numSampleBuffers = 1;
pfi->numSamples = samples;
extended = TRUE;
}
++stw_dev->pixelformat_extended_count;
if(!extended) {
++stw_dev->pixelformat_count;
assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count);
}
}
void
stw_pixelformat_init( void )
{
struct pipe_screen *screen = stw_dev->screen;
unsigned i, j, k, l;
assert( !stw_dev->pixelformat_count );
assert( !stw_dev->pixelformat_extended_count );
for(i = 0; i < Elements(stw_pf_multisample); ++i) {
unsigned samples = stw_pf_multisample[i];
/* FIXME: re-enabled MSAA when we can query it */
if(samples)
continue;
for(j = 0; j < Elements(stw_pf_color); ++j) {
const struct stw_pf_color_info *color = &stw_pf_color[j];
if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
continue;
for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) {
unsigned doublebuffer = stw_pf_doublebuffer[k];
for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) {
const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l];
if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
continue;
stw_pixelformat_add( stw_dev, color, depth, doublebuffer, samples );
}
}
}
}
assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count );
assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS );
}
uint
stw_pixelformat_get_count( void )
{
return stw_dev->pixelformat_count;
}
uint
stw_pixelformat_get_extended_count( void )
{
return stw_dev->pixelformat_extended_count;
}
const struct stw_pixelformat_info *
stw_pixelformat_get_info( uint index )
{
assert( index < stw_dev->pixelformat_extended_count );
return &stw_dev->pixelformats[index];
}
int
stw_pixelformat_describe(
HDC hdc,
int iPixelFormat,
UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd )
{
uint count;
uint index;
const struct stw_pixelformat_info *pfi;
(void) hdc;
count = stw_pixelformat_get_extended_count();
index = (uint) iPixelFormat - 1;
if (ppfd == NULL)
return count;
if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR ))
return 0;
pfi = stw_pixelformat_get_info( index );
memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR ));
return count;
}
/* Only used by the wgl code, but have it here to avoid exporting the
* pixelformat.h functionality.
*/
int stw_pixelformat_choose( HDC hdc,
CONST PIXELFORMATDESCRIPTOR *ppfd )
{
uint count;
uint index;
uint bestindex;
uint bestdelta;
(void) hdc;
count = stw_pixelformat_get_count();
bestindex = count;
bestdelta = ~0U;
for (index = 0; index < count; index++) {
uint delta = 0;
const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index );
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
!!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
!!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
continue;
/* FIXME: Take in account individual channel bits */
if (ppfd->cColorBits != pfi->pfd.cColorBits)
delta += 8;
if (ppfd->cDepthBits != pfi->pfd.cDepthBits)
delta += 4;
if (ppfd->cStencilBits != pfi->pfd.cStencilBits)
delta += 2;
if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits)
delta++;
if (delta < bestdelta) {
bestindex = index;
bestdelta = delta;
if (bestdelta == 0)
break;
}
}
if (bestindex == count)
return 0;
return bestindex + 1;
}
int
stw_pixelformat_get(
HDC hdc )
{
return stw_tls_get_data()->currentPixelFormat;
}
BOOL
stw_pixelformat_set(
HDC hdc,
int iPixelFormat )
{
uint count;
uint index;
(void) hdc;
index = (uint) iPixelFormat - 1;
count = stw_pixelformat_get_extended_count();
if (index >= count)
return FALSE;
stw_tls_get_data()->currentPixelFormat = iPixelFormat;
/* Some applications mistakenly use the undocumented wglSetPixelFormat
* function instead of SetPixelFormat, so we call SetPixelFormat here to
* avoid opengl32.dll's wglCreateContext to fail */
if (GetPixelFormat(hdc) == 0) {
SetPixelFormat(hdc, iPixelFormat, NULL);
}
return TRUE;
}
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