1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "intel_screen.h"
#include "intel_context.h"
#include "intel_swapbuffers.h"
#include "intel_reg.h"
#include "pipe/p_context.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
#include "intel_drm/ws_dri_bufmgr.h"
#include "intel_batchbuffer.h"
/**
* Display a colorbuffer surface in an X window.
* Used for SwapBuffers and flushing front buffer rendering.
*
* \param dPriv the window/drawable to display into
* \param surf the surface to display
* \param rect optional subrect of surface to display (may be NULL).
*/
void
intelDisplaySurface(__DRIdrawablePrivate *dPriv,
struct pipe_surface *surf,
const drm_clip_rect_t *rect)
{
struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv);
struct intel_context *intel = intelScreen->dummyContext;
DBG(SWAP, "%s\n", __FUNCTION__);
if (!intel) {
/* XXX this is where some kind of extra/meta context could be useful */
return;
}
if (intel->last_swap_fence) {
driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE);
driFenceUnReference(&intel->last_swap_fence);
intel->last_swap_fence = NULL;
}
intel->last_swap_fence = intel->first_swap_fence;
intel->first_swap_fence = NULL;
/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
* should work regardless.
*/
LOCK_HARDWARE(intel);
/* if this drawable isn't currently bound the LOCK_HARDWARE done on the
* current context (which is what intelScreenContext should return) might
* not get a contended lock and thus cliprects not updated (tests/manywin)
*/
if (intel_context(dPriv->driContextPriv) != intel)
DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv);
if (dPriv && dPriv->numClipRects) {
const int srcWidth = surf->width;
const int srcHeight = surf->height;
const int nbox = dPriv->numClipRects;
const drm_clip_rect_t *pbox = dPriv->pClipRects;
const int pitch = intelScreen->front.pitch / intelScreen->front.cpp;
const int cpp = intelScreen->front.cpp;
const int srcpitch = surf->stride / cpp;
int BR13, CMD;
int i;
ASSERT(surf->buffer);
ASSERT(surf->cpp == cpp);
DBG(SWAP, "screen pitch %d src surface pitch %d\n",
pitch, surf->stride);
if (cpp == 2) {
BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
CMD = XY_SRC_COPY_BLT_CMD;
}
else {
BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
XY_SRC_COPY_BLT_WRITE_RGB);
}
for (i = 0; i < nbox; i++, pbox++) {
drm_clip_rect_t box;
drm_clip_rect_t sbox;
if (pbox->x1 > pbox->x2 ||
pbox->y1 > pbox->y2 ||
pbox->x2 > intelScreen->front.width ||
pbox->y2 > intelScreen->front.height) {
/* invalid cliprect, skip it */
continue;
}
box = *pbox;
if (rect) {
/* intersect cliprect with user-provided src rect */
drm_clip_rect_t rrect;
rrect.x1 = dPriv->x + rect->x1;
rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y;
rrect.x2 = rect->x2 + rrect.x1;
rrect.y2 = rect->y2 + rrect.y1;
if (rrect.x1 > box.x1)
box.x1 = rrect.x1;
if (rrect.y1 > box.y1)
box.y1 = rrect.y1;
if (rrect.x2 < box.x2)
box.x2 = rrect.x2;
if (rrect.y2 < box.y2)
box.y2 = rrect.y2;
if (box.x1 > box.x2 || box.y1 > box.y2)
continue;
}
/* restrict blit to size of actually rendered area */
if (box.x2 - box.x1 > srcWidth)
box.x2 = srcWidth + box.x1;
if (box.y2 - box.y1 > srcHeight)
box.y2 = srcHeight + box.y1;
DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n",
box.x1, box.x2, box.y1, box.y2);
sbox.x1 = box.x1 - dPriv->x;
sbox.y1 = box.y1 - dPriv->y;
assert(box.x1 < box.x2);
assert(box.y1 < box.y2);
/* XXX this could be done with pipe->surface_copy() */
/* XXX should have its own batch buffer */
if (!BEGIN_BATCH(8, 2)) {
/*
* Since we share this batch buffer with a context
* we can't flush it since that risks a GPU lockup
*/
assert(0);
continue;
}
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((box.y1 << 16) | box.x1);
OUT_BATCH((box.y2 << 16) | box.x2);
OUT_RELOC(intelScreen->front.buffer,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
OUT_BATCH((sbox.y1 << 16) | sbox.x1);
OUT_BATCH((srcpitch * cpp) & 0xffff);
OUT_RELOC(dri_bo(surf->buffer),
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
}
if (intel->first_swap_fence)
driFenceUnReference(&intel->first_swap_fence);
intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch);
}
UNLOCK_HARDWARE(intel);
if (intel->lastStamp != dPriv->lastStamp) {
intelUpdateWindowSize(dPriv);
intel->lastStamp = dPriv->lastStamp;
}
}
/**
* This will be called whenever the currently bound window is moved/resized.
*/
void
intelUpdateWindowSize(__DRIdrawablePrivate *dPriv)
{
struct intel_framebuffer *intelfb = intel_framebuffer(dPriv);
assert(intelfb->stfb);
st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h);
}
void
intelSwapBuffers(__DRIdrawablePrivate * dPriv)
{
struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv);
struct pipe_surface *back_surf;
assert(intel_fb);
assert(intel_fb->stfb);
back_surf = st_get_framebuffer_surface(intel_fb->stfb,
ST_SURFACE_BACK_LEFT);
if (back_surf) {
st_notify_swapbuffers(intel_fb->stfb);
intelDisplaySurface(dPriv, back_surf, NULL);
st_notify_swapbuffers_complete(intel_fb->stfb);
}
}
/**
* Called via glXCopySubBufferMESA() to copy a subrect of the back
* buffer to the front buffer/screen.
*/
void
intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
{
struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv);
struct pipe_surface *back_surf;
assert(intel_fb);
assert(intel_fb->stfb);
back_surf = st_get_framebuffer_surface(intel_fb->stfb,
ST_SURFACE_BACK_LEFT);
if (back_surf) {
drm_clip_rect_t rect;
rect.x1 = x;
rect.y1 = y;
rect.x2 = w;
rect.y2 = h;
st_notify_swapbuffers(intel_fb->stfb);
intelDisplaySurface(dPriv, back_surf, &rect);
}
}
|