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/*
* Copyright © 2008 Jérôme Glisse
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
/*
* Authors:
* Jérôme Glisse <glisse@freedesktop.org>
*/
#include <stdio.h>
#include "dri_util.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "amd_screen.h"
#include "amd_context.h"
#include "amd_buffer.h"
#include "amd_winsys_softpipe.h"
#define need_GL_ARB_fragment_program
#define need_GL_ARB_multisample
#define need_GL_ARB_point_parameters
#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
#define need_GL_ARB_vertex_shader
#define need_GL_EXT_blend_color
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_cull_vertex
#define need_GL_EXT_compiled_vertex_array
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
#include "extension_helper.h"
/**
* Extension strings exported by the amd driver.
*/
const struct dri_extension amd_card_extensions[] = {
{"GL_ARB_multitexture", NULL},
{"GL_ARB_texture_border_clamp", NULL},
{"GL_ARB_texture_rectangle", NULL},
{"GL_ARB_pixel_buffer_object", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
{"GL_ARB_shading_language_100", GL_VERSION_2_0_functions},
{"GL_ARB_shading_language_120", GL_VERSION_2_1_functions},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
{"GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions},
{"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
{"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_pixel_buffer_object", NULL},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_stencil_wrap", NULL},
{NULL, NULL}
};
static void amd_update_renderbuffers(__DRIcontext *dri_context,
__DRIdrawable *dri_drawable)
{
struct amd_framebuffer *amd_fb;
struct amd_context *amd_context;
unsigned attachments[10];
__DRIbuffer *buffers;
__DRIscreen *screen;
int i, count;
amd_context = dri_context->driverPrivate;
screen = dri_drawable->driScreenPriv;
amd_fb = dri_drawable->driverPrivate;
for (count = 0, i = 0; count < 6; count++) {
if (amd_fb->attachments & (1 << count)) {
attachments[i++] = count;
}
}
buffers = (*screen->dri2.loader->getBuffers)(dri_drawable,
&dri_drawable->w,
&dri_drawable->h,
attachments,
i,
&count,
dri_drawable->loaderPrivate);
if (buffers == NULL) {
return;
}
/* set one cliprect to cover the whole dri_drawable */
dri_drawable->x = 0;
dri_drawable->y = 0;
dri_drawable->backX = 0;
dri_drawable->backY = 0;
dri_drawable->numClipRects = 1;
dri_drawable->pClipRects[0].x1 = 0;
dri_drawable->pClipRects[0].y1 = 0;
dri_drawable->pClipRects[0].x2 = dri_drawable->w;
dri_drawable->pClipRects[0].y2 = dri_drawable->h;
dri_drawable->numBackClipRects = 1;
dri_drawable->pBackClipRects[0].x1 = 0;
dri_drawable->pBackClipRects[0].y1 = 0;
dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
for (i = 0; i < count; i++) {
struct pipe_surface *ps;
enum pipe_format format = 0;
int index = 0;
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
switch (buffers[i].cpp) {
case 4:
format = PIPE_FORMAT_A8R8G8B8_UNORM;
break;
case 2:
format = PIPE_FORMAT_R5G6B5_UNORM;
break;
default:
/* FIXME: error */
return;
}
break;
case __DRI_BUFFER_BACK_LEFT:
index = ST_SURFACE_BACK_LEFT;
switch (buffers[i].cpp) {
case 4:
format = PIPE_FORMAT_A8R8G8B8_UNORM;
break;
case 2:
format = PIPE_FORMAT_R5G6B5_UNORM;
break;
default:
/* FIXME: error */
return;
}
break;
case __DRI_BUFFER_STENCIL:
case __DRI_BUFFER_DEPTH:
index = ST_SURFACE_DEPTH;
switch (buffers[i].cpp) {
case 4:
format = PIPE_FORMAT_Z24S8_UNORM;
break;
case 2:
format = PIPE_FORMAT_Z16_UNORM;
break;
default:
/* FIXME: error */
return;
}
break;
case __DRI_BUFFER_ACCUM:
default:
fprintf(stderr,
"unhandled buffer attach event, attacment type %d\n",
buffers[i].attachment);
return;
}
ps = amd_surface_from_handle(amd_context,
buffers[i].name,
format,
dri_drawable->w,
dri_drawable->h,
buffers[i].pitch);
assert(ps);
st_set_framebuffer_surface(amd_fb->st_framebuffer, index, ps);
}
st_resize_framebuffer(amd_fb->st_framebuffer,
dri_drawable->w,
dri_drawable->h);
}
GLboolean amd_context_create(const __GLcontextModes *visual,
__DRIcontextPrivate *dri_context,
void *shared_context)
{
__DRIscreenPrivate *dri_screen;
struct amd_context *amd_context;
struct amd_screen *amd_screen;
struct pipe_context *pipe;
struct st_context *shared_st_context = NULL;
dri_context->driverPrivate = NULL;
amd_context = calloc(1, sizeof(struct amd_context));
if (amd_context == NULL) {
return GL_FALSE;
}
if (shared_context) {
shared_st_context = ((struct amd_context*)shared_context)->st_context;
}
dri_screen = dri_context->driScreenPriv;
amd_screen = dri_screen->private;
amd_context->dri_screen = dri_screen;
amd_context->amd_screen = amd_screen;
amd_context->drm_fd = dri_screen->fd;
amd_context->pipe_winsys = amd_pipe_winsys(amd_screen);
if (amd_context->pipe_winsys == NULL) {
free(amd_context);
return GL_FALSE;
}
if (!getenv("AMD_SOFTPIPE")) {
fprintf(stderr, "Creating r300 context...\n");
pipe =
r300_create_context(NULL,
amd_context->pipe_winsys,
amd_create_r300_winsys(amd_context->drm_fd));
amd_context->pipe_screen = pipe->screen;
} else {
pipe = amd_create_softpipe(amd_context);
}
amd_context->st_context = st_create_context(pipe, visual,
shared_st_context);
driInitExtensions(amd_context->st_context->ctx,
amd_card_extensions, GL_TRUE);
dri_context->driverPrivate = amd_context;
return GL_TRUE;
}
void amd_context_destroy(__DRIcontextPrivate *dri_context)
{
struct amd_context *amd_context;
amd_context = dri_context->driverPrivate;
st_finish(amd_context->st_context);
st_destroy_context(amd_context->st_context);
free(amd_context);
}
GLboolean amd_context_bind(__DRIcontextPrivate *dri_context,
__DRIdrawablePrivate *dri_drawable,
__DRIdrawablePrivate *dri_readable)
{
struct amd_framebuffer *drawable;
struct amd_framebuffer *readable;
struct amd_context *amd_context;
if (dri_context == NULL) {
st_make_current(NULL, NULL, NULL);
return GL_TRUE;
}
amd_context = dri_context->driverPrivate;
drawable = dri_drawable->driverPrivate;
readable = dri_readable->driverPrivate;
st_make_current(amd_context->st_context,
drawable->st_framebuffer,
readable->st_framebuffer);
amd_update_renderbuffers(dri_context, dri_drawable);
if (dri_drawable != dri_readable) {
amd_update_renderbuffers(dri_context, dri_readable);
}
return GL_TRUE;
}
GLboolean amd_context_unbind(__DRIcontextPrivate *dri_context)
{
struct amd_context *amd_context;
amd_context = dri_context->driverPrivate;
st_flush(amd_context->st_context, PIPE_FLUSH_RENDER_CACHE, NULL);
return GL_TRUE;
}
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