1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
|
#include <utils.h>
#include <vblank.h>
#include <xmlpool.h>
#include <pipe/p_context.h>
#include <state_tracker/st_public.h>
#include <state_tracker/st_cb_fbo.h>
#include <state_tracker/drm_api.h>
#include "nouveau_context.h"
#include "nouveau_screen.h"
#include "nouveau_swapbuffers.h"
#include "nouveau_dri.h"
#include "nouveau_drm.h"
#include "nouveau_drmif.h"
#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12
#error nouveau_drm.h version does not match expected version
#endif
/* Extension stuff, enabling of extensions handled by Gallium's GL state
* tracker. But, we still need to define the entry points we want.
*/
#define need_GL_ARB_fragment_program
#define need_GL_ARB_multisample
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_program
#define need_GL_ARB_vertex_shader
#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_compiled_vertex_array
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#define need_GL_EXT_framebuffer_object
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
#include "extension_helper.h"
const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ NULL, 0 }
};
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 0;
extern const struct dri_extension common_extensions[];
extern const struct dri_extension nv40_extensions[];
static GLboolean
nouveau_create_buffer(__DRIscreenPrivate * driScrnPriv,
__DRIdrawablePrivate * driDrawPriv,
const __GLcontextModes *glVis, GLboolean pixmapBuffer)
{
struct nouveau_framebuffer *nvfb;
enum pipe_format colour, depth, stencil;
if (pixmapBuffer)
return GL_FALSE;
nvfb = CALLOC_STRUCT(nouveau_framebuffer);
if (!nvfb)
return GL_FALSE;
if (glVis->redBits == 5)
colour = PIPE_FORMAT_R5G6B5_UNORM;
else
colour = PIPE_FORMAT_A8R8G8B8_UNORM;
if (glVis->depthBits == 16)
depth = PIPE_FORMAT_Z16_UNORM;
else if (glVis->depthBits == 24)
depth = PIPE_FORMAT_Z24S8_UNORM;
else
depth = PIPE_FORMAT_NONE;
if (glVis->stencilBits == 8)
stencil = PIPE_FORMAT_Z24S8_UNORM;
else
stencil = PIPE_FORMAT_NONE;
nvfb->stfb = st_create_framebuffer(glVis, colour, depth, stencil,
driDrawPriv->w, driDrawPriv->h,
(void*)nvfb);
if (!nvfb->stfb) {
free(nvfb);
return GL_FALSE;
}
driDrawPriv->driverPrivate = (void *)nvfb;
return GL_TRUE;
}
static void
nouveau_destroy_buffer(__DRIdrawablePrivate * driDrawPriv)
{
struct nouveau_framebuffer *nvfb;
nvfb = (struct nouveau_framebuffer *)driDrawPriv->driverPrivate;
st_unreference_framebuffer(nvfb->stfb);
free(nvfb);
}
static __DRIconfig **
nouveau_fill_in_modes(__DRIscreenPrivate *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer)
{
__DRIconfig **configs;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
GLenum fb_format;
GLenum fb_type;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML,
};
uint8_t depth_bits_array[3];
uint8_t stencil_bits_array[3];
uint8_t msaa_samples_array[1];
depth_bits_array[0] = 0;
depth_bits_array[1] = depth_bits;
depth_bits_array[2] = depth_bits;
/* Just like with the accumulation buffer, always provide some modes
* with a stencil buffer. It will be a sw fallback, but some apps won't
* care about that.
*/
stencil_bits_array[0] = 0;
stencil_bits_array[1] = 0;
if (depth_bits == 24)
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
msaa_samples_array[0] = 0;
depth_buffer_factor =
((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
back_buffer_factor = (have_back_buffer) ? 3 : 1;
if (pixel_bits == 16) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
}
else {
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
back_buffer_factor, msaa_samples_array, 1);
if (configs == NULL) {
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
__func__, __LINE__);
return NULL;
}
return configs;
}
static struct pipe_surface *
dri_surface_from_handle(struct pipe_screen *screen,
unsigned handle,
enum pipe_format format,
unsigned width,
unsigned height,
unsigned pitch)
{
struct pipe_surface *surface = NULL;
struct pipe_texture *texture = NULL;
struct pipe_texture templat;
struct pipe_buffer *buf = NULL;
buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
if (!buf)
return NULL;
memset(&templat, 0, sizeof(templat));
templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
NOUVEAU_TEXTURE_USAGE_LINEAR;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
templat.depth[0] = 1;
templat.format = format;
templat.width[0] = width;
templat.height[0] = height;
pf_get_block(templat.format, &templat.block);
texture = screen->texture_blanket(screen,
&templat,
&pitch,
buf);
/* we don't need the buffer from this point on */
pipe_buffer_reference(&buf, NULL);
if (!texture)
return NULL;
surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE);
/* we don't need the texture from this point on */
pipe_texture_reference(&texture, NULL);
return surface;
}
static const __DRIconfig **
nouveau_screen_create(__DRIscreenPrivate *psp)
{
struct nouveau_dri *nv_dri = psp->pDevPriv;
struct nouveau_screen *nv_screen;
static const __DRIversion ddx_expected =
{ 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected =
{ 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
if (!driCheckDriDdxDrmVersions2("nouveau",
&psp->dri_version, &dri_expected,
&psp->ddx_version, &ddx_expected,
&psp->drm_version, &drm_expected)) {
return NULL;
}
if (drm_expected.patch != psp->drm_version.patch) {
fprintf(stderr, "Incompatible DRM patch level.\n"
"Expected: %d\n" "Current : %d\n",
drm_expected.patch, psp->drm_version.patch);
return NULL;
}
driInitExtensions(NULL, card_extensions, GL_FALSE);
if (psp->devPrivSize != sizeof(struct nouveau_dri)) {
NOUVEAU_ERR("DRI struct mismatch between DDX/DRI\n");
return NULL;
}
nv_screen = CALLOC_STRUCT(nouveau_screen);
if (!nv_screen)
return NULL;
nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0);
nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, 0);
if (!nv_screen->pscreen) {
FREE(nv_screen);
return NULL;
}
nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer;
{
enum pipe_format format;
if (nv_dri->bpp == 16)
format = PIPE_FORMAT_R5G6B5_UNORM;
else
format = PIPE_FORMAT_A8R8G8B8_UNORM;
nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen,
nv_dri->front_offset,
format,
nv_dri->width,
nv_dri->height,
nv_dri->front_pitch *
nv_dri->bpp / 8);
}
driParseOptionInfo(&nv_screen->option_cache,
__driConfigOptions, __driNConfigOptions);
nv_screen->driScrnPriv = psp;
psp->private = (void *)nv_screen;
return (const __DRIconfig **)
nouveau_fill_in_modes(psp, nv_dri->bpp,
(nv_dri->bpp == 16) ? 16 : 24,
(nv_dri->bpp == 16) ? 0 : 8, 1);
}
static void
nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv)
{
struct nouveau_screen *nv_screen = driScrnPriv->private;
driScrnPriv->private = NULL;
FREE(nv_screen);
}
const struct __DriverAPIRec
driDriverAPI = {
.InitScreen = nouveau_screen_create,
.DestroyScreen = nouveau_screen_destroy,
.CreateContext = nouveau_context_create,
.DestroyContext = nouveau_context_destroy,
.CreateBuffer = nouveau_create_buffer,
.DestroyBuffer = nouveau_destroy_buffer,
.SwapBuffers = nouveau_swap_buffers,
.MakeCurrent = nouveau_context_bind,
.UnbindContext = nouveau_context_unbind,
.CopySubBuffer = nouveau_copy_sub_buffer,
.InitScreen2 = NULL, /* one day, I promise! */
};
|