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/*
* Direct Rendering Support for SMedia Glamo 336x/337x
*
* (c) 2009 Thomas White <taw@bitwiz.org.uk>
* Roughly based on sis_state.c (c) 2003 Eric Anholt
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "context.h"
void glamoClear(GLcontext *ctx, GLbitfield mask)
{
printf("glamoClear\n");
}
void glamoInitStateFuncs(GLcontext *ctx)
{
ctx->Driver.UpdateState = NULL;//sisDDInvalidateState;
ctx->Driver.Clear = glamoClear;
ctx->Driver.ClearColor = NULL;//sisDDClearColor;
ctx->Driver.ClearDepth = NULL;//sisDDClearDepth;
ctx->Driver.ClearStencil = NULL;//sisDDClearStencil;
ctx->Driver.AlphaFunc = NULL;//sisDDAlphaFunc;
ctx->Driver.BlendFuncSeparate = NULL;//sisDDBlendFuncSeparate;
ctx->Driver.ColorMask = NULL;//sisDDColorMask;
ctx->Driver.CullFace = NULL;//sisDDCullFace;
ctx->Driver.DepthMask = NULL;//sisDDDepthMask;
ctx->Driver.DepthFunc = NULL;//sisDDDepthFunc;
ctx->Driver.DepthRange = NULL;//sisDDDepthRange;
ctx->Driver.DrawBuffer = NULL;//sisDDDrawBuffer;
ctx->Driver.Enable = NULL;//sisDDEnable;
ctx->Driver.FrontFace = NULL;//sisDDFrontFace;
ctx->Driver.Fogfv = NULL;//sisDDFogfv;
ctx->Driver.Hint = NULL;
ctx->Driver.Lightfv = NULL;
ctx->Driver.LogicOpcode = NULL;//sisDDLogicOpCode;
ctx->Driver.PolygonMode = NULL;
ctx->Driver.PolygonStipple = NULL;
ctx->Driver.ReadBuffer = NULL;
ctx->Driver.RenderMode = NULL;
ctx->Driver.Scissor = NULL;//sisDDScissor;
ctx->Driver.ShadeModel = NULL;//sisDDShadeModel;
ctx->Driver.LightModelfv = NULL;//sisDDLightModelfv;
ctx->Driver.Viewport = NULL;//sisDDViewport;
ctx->Driver.ResizeBuffers = NULL;//sisReAllocateBuffers;
}
/* kate: space-indent on; indent-width 3; mixedindent off; indent-mode cstyle; */
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