1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <stdio.h>
#include <errno.h>
#include "mtypes.h"
#include "context.h"
#include "enums.h"
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_context.h"
#include "intel_fbo.h"
#include "intel_reg.h"
#include "intel_regions.h"
#include "vblank.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
/**
* Copy the back color buffer to the front color buffer.
* Used for SwapBuffers().
*/
void
intelCopyBuffer(__DRIdrawablePrivate * dPriv,
const drm_clip_rect_t * rect)
{
struct intel_context *intel;
const intelScreenPrivate *intelScreen;
DBG("%s\n", __FUNCTION__);
assert(dPriv);
intel = intelScreenContext(dPriv->driScreenPriv->private);
if (!intel)
return;
intelScreen = intel->intelScreen;
if (intel->last_swap_fence) {
driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
driFenceUnReference(intel->last_swap_fence);
intel->last_swap_fence = NULL;
}
intel->last_swap_fence = intel->first_swap_fence;
intel->first_swap_fence = NULL;
/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
* should work regardless.
*/
LOCK_HARDWARE(intel);
/* if this drawable isn't currently bound the LOCK_HARDWARE done on the
current context (which is what intelScreenContext should return) might
not get a contended lock and thus cliprects not updated (tests/manywin) */
if ((struct intel_context *)dPriv->driContextPriv->driverPrivate != intel)
DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv);
if (dPriv && dPriv->numClipRects) {
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
const struct intel_region *frontRegion
= intelScreen->front_region;
const struct intel_region *backRegion
= intel_fb->Base._ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT ?
intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT) :
intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
const int backWidth = intel_fb->Base.Width;
const int backHeight = intel_fb->Base.Height;
const int nbox = dPriv->numClipRects;
const drm_clip_rect_t *pbox = dPriv->pClipRects;
const int pitch = frontRegion->pitch;
const int srcpitch = backRegion->pitch;
const int cpp = frontRegion->cpp;
int BR13, CMD;
int i;
ASSERT(intel_fb);
ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
ASSERT(frontRegion);
ASSERT(backRegion);
ASSERT(frontRegion->cpp == backRegion->cpp);
DBG("front pitch %d back pitch %d\n",
frontRegion->pitch, backRegion->pitch);
if (cpp == 2) {
BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
CMD = XY_SRC_COPY_BLT_CMD;
}
else {
BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
XY_SRC_COPY_BLT_WRITE_RGB);
}
for (i = 0; i < nbox; i++, pbox++) {
drm_clip_rect_t box;
drm_clip_rect_t sbox;
if (pbox->x1 > pbox->x2 ||
pbox->y1 > pbox->y2 ||
pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
continue;
box = *pbox;
if (rect) {
drm_clip_rect_t rrect;
rrect.x1 = dPriv->x + rect->x1;
rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y;
rrect.x2 = rect->x2 + rrect.x1;
rrect.y2 = rect->y2 + rrect.y1;
if (rrect.x1 > box.x1)
box.x1 = rrect.x1;
if (rrect.y1 > box.y1)
box.y1 = rrect.y1;
if (rrect.x2 < box.x2)
box.x2 = rrect.x2;
if (rrect.y2 < box.y2)
box.y2 = rrect.y2;
if (box.x1 > box.x2 || box.y1 > box.y2)
continue;
}
/* restrict blit to size of actually rendered area */
if (box.x2 - box.x1 > backWidth)
box.x2 = backWidth + box.x1;
if (box.y2 - box.y1 > backHeight)
box.y2 = backHeight + box.y1;
DBG("box x1 x2 y1 y2 %d %d %d %d\n",
box.x1, box.x2, box.y1, box.y2);
sbox.x1 = box.x1 - dPriv->x;
sbox.y1 = box.y1 - dPriv->y;
BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((box.y1 << 16) | box.x1);
OUT_BATCH((box.y2 << 16) | box.x2);
OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
OUT_BATCH((sbox.y1 << 16) | sbox.x1);
OUT_BATCH((srcpitch * cpp) & 0xffff);
OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
ADVANCE_BATCH();
}
if (intel->first_swap_fence)
driFenceUnReference(intel->first_swap_fence);
intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
driFenceReference(intel->first_swap_fence);
}
UNLOCK_HARDWARE(intel);
/* XXX this is bogus. The context here may not even be bound to this drawable! */
if (intel->lastStamp != dPriv->lastStamp) {
GET_CURRENT_CONTEXT(currctx);
struct intel_context *intelcurrent = intel_context(currctx);
if (intelcurrent == intel && intelcurrent->driDrawable == dPriv) {
intelWindowMoved(intel);
intel->lastStamp = dPriv->lastStamp;
}
}
}
void
intelEmitFillBlit(struct intel_context *intel,
GLuint cpp,
GLshort dst_pitch,
struct _DriBufferObject *dst_buffer,
GLuint dst_offset,
GLshort x, GLshort y, GLshort w, GLshort h, GLuint color)
{
GLuint BR13, CMD;
BATCH_LOCALS;
dst_pitch *= cpp;
switch (cpp) {
case 1:
case 2:
case 3:
BR13 = dst_pitch | (0xF0 << 16) | (1 << 24);
CMD = XY_COLOR_BLT_CMD;
break;
case 4:
BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25);
CMD = (XY_COLOR_BLT_CMD | XY_COLOR_BLT_WRITE_ALPHA |
XY_COLOR_BLT_WRITE_RGB);
break;
default:
return;
}
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, dst_offset);
OUT_BATCH(color);
ADVANCE_BATCH();
}
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
case GL_CLEAR: return 0x00;
case GL_AND: return 0x88;
case GL_AND_REVERSE: return 0x44;
case GL_COPY: return 0xCC;
case GL_AND_INVERTED: return 0x22;
case GL_NOOP: return 0xAA;
case GL_XOR: return 0x66;
case GL_OR: return 0xEE;
case GL_NOR: return 0x11;
case GL_EQUIV: return 0x99;
case GL_INVERT: return 0x55;
case GL_OR_REVERSE: return 0xDD;
case GL_COPY_INVERTED: return 0x33;
case GL_OR_INVERTED: return 0xBB;
case GL_NAND: return 0x77;
case GL_SET: return 0xFF;
default: return 0;
}
}
/* Copy BitBlt
*/
void
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
struct _DriBufferObject *src_buffer,
GLuint src_offset,
GLshort dst_pitch,
struct _DriBufferObject *dst_buffer,
GLuint dst_offset,
GLshort src_x, GLshort src_y,
GLshort dst_x, GLshort dst_y,
GLshort w, GLshort h,
GLenum logic_op)
{
GLuint CMD, BR13;
int dst_y2 = dst_y + h;
int dst_x2 = dst_x + w;
BATCH_LOCALS;
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
src_pitch *= cpp;
dst_pitch *= cpp;
switch (cpp) {
case 1:
case 2:
case 3:
BR13 = (((GLint) dst_pitch) & 0xffff) |
(translate_raster_op(logic_op) << 16) | (1 << 24);
CMD = XY_SRC_COPY_BLT_CMD;
break;
case 4:
BR13 =
(((GLint) dst_pitch) & 0xffff) |
(translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25);
CMD =
(XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
XY_SRC_COPY_BLT_WRITE_RGB);
break;
default:
return;
}
if (dst_y2 < dst_y || dst_x2 < dst_x) {
return;
}
/* Initial y values don't seem to work with negative pitches. If
* we adjust the offsets manually (below), it seems to work fine.
*
* On the other hand, if we always adjust, the hardware doesn't
* know which blit directions to use, so overlapping copypixels get
* the wrong result.
*/
if (dst_pitch > 0 && src_pitch > 0) {
BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(((GLint) src_pitch & 0xffff));
OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, src_offset);
ADVANCE_BATCH();
}
else {
BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((0 << 16) | dst_x);
OUT_BATCH((h << 16) | dst_x2);
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
dst_offset + dst_y * dst_pitch);
OUT_BATCH((0 << 16) | src_x);
OUT_BATCH(((GLint) src_pitch & 0xffff));
OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ,
src_offset + src_y * src_pitch);
ADVANCE_BATCH();
}
}
/**
* Use blitting to clear the renderbuffers named by 'flags'.
* Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field
* since that might include software renderbuffers or renderbuffers
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
void
intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint clear_depth;
GLbitfield skipBuffers = 0;
BATCH_LOCALS;
DBG("%s %x\n", __FUNCTION__, mask);
/*
* Compute values for clearing the buffers.
*/
clear_depth = 0;
if (mask & BUFFER_BIT_DEPTH) {
clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
}
if (mask & BUFFER_BIT_STENCIL) {
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
}
/* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
* the loop below.
*/
if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
skipBuffers = BUFFER_BIT_STENCIL;
}
/* XXX Move this flush/lock into the following conditional? */
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
if (intel->numClipRects) {
GLint cx, cy, cw, ch;
drm_clip_rect_t b;
/* Get clear bounds after locking */
cx = fb->_Xmin;
cy = fb->_Ymin;
cw = fb->_Xmax - cx;
ch = fb->_Ymax - cy;
if (fb->Name == 0) {
/* clearing a window */
/* flip top to bottom */
b.x1 = cx;
b.y1 = fb->Height - cy - ch;
b.x2 = b.x1 + cw;
b.y2 = b.y1 + ch;
}
else {
/* clearing FBO */
b.x1 = cx;
b.y1 = cy;
b.x2 = b.x1 + cw;
b.y2 = b.y1 + ch;
/* no change to mask */
}
{
GLuint buf;
GLuint clearMask = mask; /* use copy, since we modify it below */
GLboolean all = (cw == fb->Width && ch == fb->Height);
DBG("clear %d,%d..%d,%d, mask %x\n",
b.x1, b.y1, b.x2, b.y2, mask);
/* Loop over all renderbuffers */
for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
const GLbitfield bufBit = 1 << buf;
if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
/* OK, clear this renderbuffer */
struct intel_region *irb_region =
intel_get_rb_region(fb, buf);
struct _DriBufferObject *write_buffer =
intel_region_buffer(intel->intelScreen, irb_region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
GLuint clearVal;
GLint pitch, cpp;
GLuint BR13, CMD;
ASSERT(irb_region);
pitch = irb_region->pitch;
cpp = irb_region->cpp;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
irb_region->buffer, (pitch * cpp),
irb_region->draw_offset,
b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
/* Setup the blit command */
if (cpp == 4) {
BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25);
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
CMD = XY_COLOR_BLT_CMD;
if (clearMask & BUFFER_BIT_DEPTH)
CMD |= XY_COLOR_BLT_WRITE_RGB;
if (clearMask & BUFFER_BIT_STENCIL)
CMD |= XY_COLOR_BLT_WRITE_ALPHA;
}
else {
/* clearing RGBA */
CMD = (XY_COLOR_BLT_CMD |
XY_COLOR_BLT_WRITE_ALPHA |
XY_COLOR_BLT_WRITE_RGB);
}
}
else {
ASSERT(cpp == 2 || cpp == 0);
BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24);
CMD = XY_COLOR_BLT_CMD;
}
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
clearVal = clear_depth;
}
else {
clearVal = (cpp == 4)
? intel->ClearColor8888 : intel->ClearColor565;
}
/*
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
buf, irb->Base.Name);
*/
intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((b.y1 << 16) | b.x1);
OUT_BATCH((b.y2 << 16) | b.x2);
OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
irb_region->draw_offset);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
}
}
}
intel_batchbuffer_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
}
|