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/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef INTEL_BLIT_H
#define INTEL_BLIT_H
#include "intel_context.h"
extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv,
const drm_clip_rect_t * rect);
extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
dri_bo *src_buffer,
GLuint src_offset,
uint32_t src_tiling,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
uint32_t dst_tiling,
GLshort srcx, GLshort srcy,
GLshort dstx, GLshort dsty,
GLshort w, GLshort h,
GLenum logicop );
GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
GLuint fg_color,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
uint32_t dst_tiling,
GLshort x, GLshort y,
GLshort w, GLshort h,
GLenum logic_op);
#endif
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