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#define _NEED_GL_CORE_IF
#include <GL/xmesa.h>
#include <GL/internal/glcore.h>
#include "xmesaP.h"
PUBLIC
__GLcoreModule GL_Core = {
XMesaCreateVisual,
XMesaDestroyVisual,
XMesaCreateWindowBuffer,
XMesaCreatePixmapBuffer,
XMesaDestroyBuffer,
XMesaSwapBuffers,
XMesaResizeBuffers,
XMesaCreateContext,
XMesaDestroyContext,
XMesaCopyContext,
XMesaMakeCurrent2,
XMesaForceCurrent,
XMesaLoseCurrent
};
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