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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_defines.h"
#include "pipe/p_util.h"
#include "pipe/draw/draw_context.h"
#include "cell_context.h"
#include "cell_state.h"
struct spu_rasterizer_state
{
unsigned flatshade:1;
#if 0
unsigned light_twoside:1;
unsigned front_winding:2; /**< PIPE_WINDING_x */
unsigned cull_mode:2; /**< PIPE_WINDING_x */
unsigned fill_cw:2; /**< PIPE_POLYGON_MODE_x */
unsigned fill_ccw:2; /**< PIPE_POLYGON_MODE_x */
unsigned offset_cw:1;
unsigned offset_ccw:1;
#endif
unsigned scissor:1;
unsigned poly_smooth:1;
unsigned poly_stipple_enable:1;
unsigned point_smooth:1;
#if 0
unsigned point_sprite:1;
unsigned point_size_per_vertex:1; /**< size computed in vertex shader */
#endif
unsigned multisample:1; /* XXX maybe more ms state in future */
unsigned line_smooth:1;
unsigned line_stipple_enable:1;
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
#if 0
unsigned bypass_clipping:1;
#endif
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
float line_width;
float point_size; /**< used when no per-vertex size */
#if 0
float offset_units;
float offset_scale;
ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */
#endif
};
void *
cell_create_rasterizer_state(struct pipe_context *pipe,
const struct pipe_rasterizer_state *setup)
{
struct pipe_rasterizer_state *state
= MALLOC(sizeof(struct pipe_rasterizer_state));
memcpy(state, setup, sizeof(struct pipe_rasterizer_state));
return state;
}
void
cell_bind_rasterizer_state(struct pipe_context *pipe, void *setup)
{
struct cell_context *cell = cell_context(pipe);
/* pass-through to draw module */
draw_set_rasterizer_state(cell->draw, setup);
cell->rasterizer = (struct pipe_rasterizer_state *)setup;
cell->dirty |= CELL_NEW_RASTERIZER;
}
void
cell_delete_rasterizer_state(struct pipe_context *pipe, void *rasterizer)
{
FREE(rasterizer);
}
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