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#ifndef __NV40_CONTEXT_H__
#define __NV40_CONTEXT_H__
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/draw/draw_vertex.h"
#include "pipe/nouveau/nouveau_winsys.h"
#include "pipe/nouveau/nouveau_gldefs.h"
#include "nv40_state.h"
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
fprintf(stderr, "nouveau: "fmt, ##args);
#define NV40_NEW_TEXTURE (1 << 0)
#define NV40_NEW_VERTPROG (1 << 1)
#define NV40_NEW_FRAGPROG (1 << 2)
#define NV40_NEW_ARRAYS (1 << 3)
struct nv40_context {
struct pipe_context pipe;
struct nouveau_winsys *nvws;
struct draw_context *draw;
int chipset;
struct nouveau_grobj *curie;
struct nouveau_notifier *sync;
uint32_t *pushbuf;
/* query objects */
struct nouveau_notifier *query;
boolean *query_objects;
uint num_query_objects;
uint32_t dirty;
struct nv40_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
struct pipe_texture *tex_miptree[PIPE_MAX_SAMPLERS];
uint32_t tex_dirty;
uint32_t rt_enable;
struct pipe_buffer_handle *rt[4];
struct pipe_buffer_handle *zeta;
struct {
struct pipe_buffer_handle *buffer;
uint32_t format;
} tex[16];
unsigned vb_enable;
struct {
struct pipe_buffer_handle *buffer;
unsigned delta;
} vb[16];
struct {
struct nouveau_resource *exec_heap;
struct nouveau_resource *data_heap;
struct nv40_vertex_program *active;
struct nv40_vertex_program *current;
struct pipe_buffer_handle *constant_buf;
} vertprog;
struct {
struct nv40_fragment_program *active;
struct nv40_fragment_program *current;
struct pipe_buffer_handle *constant_buf;
} fragprog;
struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX];
};
#define nv40_context(ctx) ((struct nv40_context *)(ctx))
extern void nv40_init_state_functions(struct nv40_context *nv40);
extern void nv40_init_surface_functions(struct nv40_context *nv40);
extern void nv40_init_miptree_functions(struct nv40_context *nv40);
extern void nv40_init_query_functions(struct nv40_context *nv40);
/* nv40_draw.c */
extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40);
/* nv40_vertprog.c */
extern void nv40_vertprog_translate(struct nv40_context *,
struct nv40_vertex_program *);
extern void nv40_vertprog_bind(struct nv40_context *,
struct nv40_vertex_program *);
extern void nv40_vertprog_destroy(struct nv40_context *,
struct nv40_vertex_program *);
/* nv40_fragprog.c */
extern void nv40_fragprog_translate(struct nv40_context *,
struct nv40_fragment_program *);
extern void nv40_fragprog_bind(struct nv40_context *,
struct nv40_fragment_program *);
extern void nv40_fragprog_destroy(struct nv40_context *,
struct nv40_fragment_program *);
/* nv40_state.c and friends */
extern void nv40_emit_hw_state(struct nv40_context *nv40);
extern void nv40_state_tex_update(struct nv40_context *nv40);
/* nv40_vbo.c */
extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
extern boolean nv40_draw_elements(struct pipe_context *pipe,
struct pipe_buffer_handle *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
unsigned count);
/* nv40_clear.c */
extern void nv40_clear(struct pipe_context *pipe, struct pipe_surface *ps,
unsigned clearValue);
#endif
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