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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Author:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "pipe/p_defines.h"
#include "sp_flush.h"
#include "sp_context.h"
/* There will be actual work to do here. In future we may want a
* fence-like interface instead of finish, and perhaps flush will take
* flags to indicate what type of flush is required.
*/
void
softpipe_flush( struct pipe_context *pipe,
unsigned flags )
{
/* - flush the quad pipeline
* - flush the texture cache
* - flush the render cache
*/
}
void
softpipe_finish(struct pipe_context *pipe)
{
/* Just calls into flush()
*/
softpipe_flush( pipe, 0 );
}
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